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Designing Problems

Hosted by Tracy Sizemore & Kristian Serrano · arts · EN

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About this Podcast:

Hosts Kristian Serrano and Tracy Sizemore explore the ins and outs of RPG design, production and publishing. We cover the entire process from the creative woes of working on your own game or setting, to your decision to share it with the world, to the details of layout, working with artists and running a crowdfunding campaign.

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Contact path

Verified email

Booking probability

32%

Guest openness

Selective

Verified email on file
80/100
Required Score

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Questions about Designing Problems

What is Designing Problems about?

Hosts Kristian Serrano and Tracy Sizemore explore the ins and outs of RPG design, production and publishing. We cover the entire process from the creative woes of working on your own game or setting, to your decision to share it with the world, to the details of layout, working with artists and running a crowdfunding campaign.

Who hosts Designing Problems?

Designing Problems is hosted by Tracy Sizemore & Kristian Serrano. The show has published 41 episodes to date.

What has Designing Problems covered recently?

Recent episodes include "Problem #41: What's Next?" (23 December 2025, 64 minutes), "Problem #40: Fulfillment" (12 December 2025, 81 minutes), and "Problem #39: Offset Printing" (18 November 2025, 78 minutes).

How often does Designing Problems publish?

Designing Problems publishes roughly weekly, with episodes averaging 55 minutes across 41 episodes.

How hard is it to get booked on Designing Problems?

Booking probability for Designing Problems is 32%, and the host is rated Selective on guests. Designing Problems requires a Pod Score of 80 or higher. Designing Problems's contact route on record: verified email.

Who should pitch Designing Problems?

The strongest fits for Designing Problems are Artists, Writers & Performers. Designing Problems has an arts audience.

About the host

Tracy Sizemore & Kristian Serrano hosts Designing Problems, an arts podcast with 41 episodes published.

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Recent episodes

Our AI reads these to draft pitches. Use them as grounding for a pitch that cites a real guest and a specific topic.

  • Dec 23, 20251h 4mS1

    In our penultimate encore episode, Tracy and Kristian explore the prospects of life after crowdfunding. How to keep momentum going, How to sell product on-hand, and specifically, some of the thinking both large and...

  • Dec 12, 20251h 21mS1

    In our next extra long encore episode, we talk about the many facets of crowdfunding fulfillment, looking through the lens of Han Cluster. From digital delivery of product through DriveThruRPG to the physical shipping...

  • Nov 18, 20251h 18mS1

    Kristian and Tracy are back for a few encore episodes due to requests from the community!  It's only temporary, but we thought we'd record a couple more to go more in depth about the crowdfunding and publishing...

  • Aug 5, 20251h 42mS1

    In our FINAL, extra-long episode, Kristian and Tracy are joined by community member and SWAG author, John Doom, to talk about letting go of your projects once you finish them, and then we answer some questions people...

  • Jul 29, 202555 minS1

    On our penultimate episode, Kristian and Tracy tackle the topic of feedback and criticism. How to seek it, how to take it, and how to give it. Join our discord!: https://discord.gg/Bc9dvuzZYJ The Han Cluster® Role...

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  • Jul 22, 202559 minS1

    This week, Kristian and Tracy meander through the topic of genre, but more specifically, how to facilitate creating the stories you want to tell. Though we use genre as a medium to do that, we also use other tropes...

  • Jul 8, 202553 minS1

    This week, Kristian and Tracy invite virtual table top guru, developer, and overall awesome guy, Chris Valentine to talk about the promise and perils of virtual table tops. The discussion ranges from what's out there...

  • Jul 1, 202544 minS1

    This week, Kristian and Tracy are joined by the amazing Karl Keesler. Karl is a graphic designer by trade, and has been the designer for several PInnacle Entertainment books for Savage Worlds, including Pinebox Middle...

  • Jun 24, 202546 minS1

    This week, Darrell Hayhurst joins Kristian and Tracy once again, this time to talk about creating archetypes for your setting. Who are the characters who inhabit and accomplish things in your setting? How do they do it...

  • Jun 17, 202548 minS1

    Kristian and Tracy are joined by Darrell Hayhurst in what will be two sister episodes. This week we talk about tailoring your rules to your setting. How to make them work together, compliment each other, and reinforce...

  • Jun 10, 202538 minS1

    Tracy and Kristian tackle the daunting problem of getting your project to the finish line. Executing that last 10% is many ways harder than the first 90%, and this is just as true in game production as it is in project...

  • Jun 3, 202539 minS1

    This week Kristian takes center stage as he and Tracy talk about creating a web presence for your brand. Tracy admits all her failings in this regard, and Kristian gets on his soapbox about not using social media as...

  • May 20, 202551 minS1

    This week, Kristian an Tracy follow on from last episode and talk about playtesting your game. When do you start? What does "fail faster" mean? What is most and least valuable about the process, when is it best to...

  • May 13, 202540 minS1

    This week, Kristian and Tracy discuss the sometimes (but not always) contradictory goals of creating a game that we think will sell, versus creating the game we want to play. It's a nuanced topic and in our weird...

  • May 6, 20251h 3mS1

    This week, Tracy and Kristian deep dive into the seemingly endless decisions leading up to and during crowdfunding. Tracy discusses the Han Cluster BackerKit campaign in terms of everything from choosing the platform...

  • Apr 29, 202554 minS1

    This week, Tracy and Kristian Tracy talk about what SHE experienced BEHIND THE SCENES leading up to and during her crowdfunding campaign for Han Cluster, including the breaking out of a full-blown trade war in the...

  • Apr 22, 202554 minS1

    Tracy and Kristian finally get into some of the nitty gritty of laying out your book and other products for an audience to consume. Though this is primarily a high level overview of how layout programs (like InDeisgn...

  • Apr 15, 202547 minS1

    This week, Kristian and Tracy explore some of the roadblocks that can get in the way of our creative selves. These may include the world around us, external pressures, or our own inner demons. We have an honest...

  • Apr 8, 202541 minS1

    This week, Tracy and Kristian talk about the strategies and challenges of building your audience, not only for your game, but for you as its creator. We cover some of our own anecdotal experience navigating these tricky...

  • Apr 1, 202542 minS1

    This week, Tracy and Kristian take some time to decompress. With Han Cluster's crowdfunding and all the anxiety and excitement that comes with it in full swing, we look back on our big projects with an informal...

Recent guests

Recent guests on Designing Problems. Study who booked and why before you pitch.

B

Brandon Verhalen

Founder and CEO, Art Director, Star Anvil Studios

D

Darrell Hayhurst

Pinnacle Entertainment

J

Jenn Ellis

Twogether Studios

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