
GDU 144 - Waypoints
In episode 144 of Game Design Unboxed, we talk with freelance game designer and co-founder of Postmark Games, Matthew Dunstan. Matthew shares how his curiosity for understanding what happens behind the scenes led him fro

Hosted by Danielle Reynolds · 🇺🇸 US · EN · 144 episodes
Established thought leaders with verified media credentials.
Game Design Unboxed features interviews with tabletop game designers on specific games or series of games they have created. Listeners will learn where the initial idea for the game came from, how the game developed over time and where the game is now after being published.
Danielle Reynolds hosts Game Design Unboxed: Inspiration to Publication, a leisure show with 144 episodes published.

In episode 144 of Game Design Unboxed, we talk with freelance game designer and co-founder of Postmark Games, Matthew Dunstan. Matthew shares how his curiosity for understanding what happens behind the scenes led him fro

In episode 143 of Game Design Unboxed, we talk with board game designer and founder of Pink Hawk Games, Emily Vincent. After a career in software and UX design, Emily caught the game design bug when she realized the game

In episode 142 of Game Design Unboxed, we talk with freelance game designer Rosco Schock about his first published game, Diplomacy: The Golden Blade, released by Renegade Game Studios. The conversation focuses on the cha

In episode 141 of Game Design Unboxed, we talk with librarian and game designer, Lewis Graye, whose game design journey began after relocating to Syracuse, becoming part of the local tabletop scene, and participating in

In episode 140 of Game Design Unboxed, we talk with Andrew Stiles, game designer and co-host of the podcast Tabletop Submarine, about how discovering GDU early in his design journey helped him better understand the table

In episode 139 of Game Design Unboxed, we chat with Jade Shames and Ben Bronstein, co-founders of Pillbox Games and co-designers of this episode’s spotlight game, Side Effects. They talk about how a mental illness–inspir

In episode 138 of Game Design Unboxed, we chat with Edwin D. Benton II, Founder and CEO of Doin’ the Most Games, about how his journey into game design stemmed from an addiction to app games like Words With Friends and a

In episode 137 of Game Design Unboxed, we chat with freelance game designer and developer for Druid City Games, Michael Mihealsick who shares industry insights from years of working for multiple companies, taking on free

In episode 136 of Game Design Unboxed, we chat with freelance game designer (and Danielle’s co-designer on Tricky Kids), Steven Ungaro, who shares his “zero-to-three-games-in-a-year-hero” design journey. They discuss how

In episode 135 of Game Design Unboxed, we chat with freelance game designer Kristen Mott, whose game design journey began with creating games for her kids to play at home to supplement homeschooling. We talk about how ki

In episode 134 of Game Design Unboxed, we chat with first-time game designer Reed Ambrose about his family-weight, tile-laying game Wispwood. Reed shares how his journey began with BoardGameGeek (BGG) contests just for f

In episode 133 of Game Design Unboxed, we chat with game designer and Creative Director Paul Salomon about his innovative worker placement and tile-laying game, Honey Buzz. The conversation covers the creative path that

In episode 132 of Game Design Unboxed: Inspiration to Publication, Amanda Rivera returns from behind-the-scenes to behind-the-mic as a guest host to chat with Danielle about GDU's sixth season. They talk about how themat

In episode 131 of Game Design Unboxed, we chat with game designer Matt Leacock about his “infamous” game Pandemic. Matt explains how his path into game design was shaped by watching his artsy uncle create games as a hobb

In episode 130 of Game Design Unboxed, we chat with game designer Joe Hout about his fairytale-themed trick-taking game, 3 Chapters, accessibility in gaming, and his design journey. Joe shares how his path into game desi

In this festive episode 129 of Game Design Unboxed, we chat with sister duo Anya and Irina Kagan - game designers and the founders of Gifts Galore - about their Hanukkah-themed party game, Gelt Galore. They talk about ho

In episode 128 of Game Design Unboxed, we chat with game designer (publisher, art director, illustrator, and more!) Ammon Anderson about Twinkle, Twinkle, a game born from his lifelong fascination with space. We discuss

In episode 127 of Game Design Unboxed: Inspiration to Publication, we chat with game designer, publisher, and trauma psychotherapist Galen McCown about how getting involved with the Syracuse game design community helped

In episode 126 of Game Design Unboxed, we chat with John D. Clair about his journey from gamifying mazes to becoming a full-time tabletop designer. He shares how setting clear goals, focusing only on games he is excited

In episode 125 of Game Design Unboxed, we chat with Roberto Panetta, designer of Gems of Iridescia and founder of Rock, Stone & Dice Games. Roberto shares how his background in toy and game retail gave him the marketing
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To pitch Game Design Unboxed: Inspiration to Publication, visit https://gamedesignunboxed.podbean.com for contact information, then craft a tight one-paragraph hook that ties your expertise to a gap in their recent leisure coverage.
Game Design Unboxed: Inspiration to Publication is hosted by Danielle Reynolds. The show is categorised under leisure (games) and has published 144 episodes.
Game Design Unboxed: Inspiration to Publication has published 144 episodes.
Game Design Unboxed: Inspiration to Publication regularly covers leisure, games. It sits in the leisure category, with a games focus.
Game Design Unboxed: Inspiration to Publication is accessible for guests with genuine leisure expertise. A personalised, episode-aware pitch will still outperform a generic one every time.
Game Design Unboxed: Inspiration to Publication hasn't explicitly signalled guest openness in recent episodes. That doesn't rule out pitching. your hook just needs to be especially compelling and relevant to their recent content.
Episodes of Game Design Unboxed: Inspiration to Publication average 171 minutes, giving guests a long-form format with plenty of time to expand on their expertise.
Our data rates Game Design Unboxed: Inspiration to Publication's guest bar at 80/100 (Premium tier). Established thought leaders with verified media credentials. Sign in to PitchCentric to see how your own Pod Score compares against this show.
Methodology. Booking Probability™ blends Listen Score, 30-day Virality, open-to-guests detection, and Apple ratings. Data refreshed every 60 minutes. Listen Score and Booking Probability are calculated by PitchCentric. Last enriched 6 days ago.