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Why We Roll

Hosted by The Stillfleet Studio · leisure · EN

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About this Podcast:

Why We Roll is a streaming show and podcast about designing tabletop roleplaying games, hosted by Chris Pickett ( Danse Macabre ) and Wythe Marschall ( Stillfleet ). Chris and Wythe host in-depth conversations with professional game designers with a focus on contemporary indie TTRPGs. They also occasionally run actual-play sessions and offer behind-the-scenes looks at the games they’re developing. Topics covered to date include game-design inspirations and best practices, the politics of games, illustrating game concepts, cards as mechanics, character backstories, party formation, eco-catastrophes, epic powers and “boss fights,” espionage in games, faction rules, genres, “medieval” settings, hit points versus wounds, “madness” rules, safety at the table, solo RPGs, the OSR or even the NSR, what makes a game a game, what makes a system a system, product development, the business of indie RPGs, and so much more! Why We Roll is recorded

Pitch Analysis

Required Pod Score for this podcast. PitchCentric checks your profile against host openness, topical fit, and audience signals before you generate a pitch.

Contact path

Verified email

Booking probability

34%

Guest openness

Selective

Verified email on file
80/100
Required Score

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Questions about Why We Roll

What is Why We Roll about?

Why We Roll is a streaming show and podcast about designing tabletop roleplaying games, hosted by Chris Pickett ( Danse Macabre ) and Wythe Marschall ( Stillfleet ). Chris and Wythe host in-depth conversations with professional game designers with a focus on contemporary indie TTRPGs. They also occasionally run actual-play sessions and offer behind-the-scenes looks at the games they’re developing.

What has Why We Roll covered recently?

Recent episodes include "WWR 103 ☉ Duck and Crow Press w. Dale Houston" (29 October 2026, 65 minutes), "WWR 102 ☉ NETCRAWL w. James Pozenel" (22 October 2026, 70 minutes), and "WWR 101 ☉ Atrapos w. Zach 'Jelly' Cox" (15 October 2026, 69 minutes).

How often does Why We Roll publish?

Why We Roll publishes roughly weekly, with episodes averaging 72 minutes across 108 episodes.

How hard is it to get booked on Why We Roll?

Booking probability for Why We Roll is 34%, and the host is rated Selective on guests. Why We Roll requires a Pod Score of 80 or higher. Why We Roll's contact route on record: verified email.

Who should pitch Why We Roll?

The strongest fits for Why We Roll are Artists, Writers & Performers. Why We Roll has a leisure audience.

About the host

Why We Roll is a leisure podcast with 108 episodes published.

Verified host email: ████████@████.comSign in to unlock →

Recent episodes

Our AI reads these to draft pitches. Use them as grounding for a pitch that cites a real guest and a specific topic.

  • Why We Roll

    WWR 103 ☉ Duck and Crow Press w. Dale Houston

    Oct 29, 20261h 5m

    Wythe Marschall (Stillfleet, PICARO!) and Dale Houston (Duck and Crow Press) talk about adventure design, solo games, printing pamphlets and zines, amazing game conventions, the OSR, cavepersons, probably cats, and no...

  • Why We Roll

    WWR 102 ☉ NETCRAWL w. James Pozenel

    Oct 22, 20261h 10m

    Join Wythe Marschall (Stillfleet, PICARO!) for a chat with James A. Pozenel Jr. of Horse Shark Games about the amazing new cyberpunk TTRPG, Netcrawl! We chat about Dungeon Crawl Classics (DCC), high-lethality games...

  • Why We Roll

    WWR 101 ☉ Atrapos w. Zach 'Jelly' Cox

    Oct 15, 20261h 9m

    Wythe Marschall (Stillfleet, PICARO!) and Christopher Pickett (Danse Macabre: Medieval Horror Roleplaying) chat with Zachary Cox AKA the JellyMuppet of SoulMuppet Publishing about Atrapos: A Roleplaying Game of Odyssey...

  • Why We Roll

    WWR 100 ☉ Episode 100! w. Lauren Bilanko, Daniel Kwan, Sam Sorenson, & Arthur Wells

    Oct 1, 20261h 19m

    Join us for a very special Episode 100 of the roleplaying game podcast Why We Roll! Wythe Marschall (Stillfleet, PICARO!) chats about the future of indie RPGs with judges from the Grit System Game Jam: Daniel Kwan...

  • Why We Roll

    WWR 99 ☉ Old Skull Publishing w. Diogo Nogueira

    Sep 24, 20261h 4m

    On this episode, we talk with game designer Diogo Nogueira (Old Skull Publishing) about the Old School Renaissance (or is the Old School Revival?), science fantasy, and just making cool shit. ☉ Check out Diogo's work...

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  • Why We Roll

    WWR 98 ☉ Road Warriors w. David Piccolomini & Miel Markus

    Sep 17, 20261h 7m

    Wythe Marschall (Stillfleet, PICARO!) and Christopher Pickett (Danse Macabre) invite David Piccolomini and Miel Markus of Don't Go Broke Games back on Why We Roll to talk more about stand-up comedy, Forged in the Dark...

  • Why We Roll

    WWR 97 ☉ All Year I Dream About Gaming Conventions w. Benjamen Eastman

    Sep 10, 20261h 6m

    On this episode of WWR, Benjamin L. Eastman (A Lease on Art, All Year I Dream About Gaming Conventions) joins Christopher Pickett (Danse Macabre) and Wythe Marschall (Stillfleet, PICARO!) to chat about Ben's (and...

  • Why We Roll

    WWR 96 ☉ Journeyman w. Zac Bir

    Sep 3, 20261h 7m

    On this episode of Why We Roll, Wythe and Chris sit down with Zac Bir, creator of the minimalist TTRPG Journeyman! We chat the history of the games we love, adapting fiction into TTRPG settings, and rule-light...

  • Why We Roll

    WWR 095 ☉ Sickest Witch w. Justin Sirois of Severed Books

    Aug 27, 20261h 9m

    Justin Sirois of Severed Books joins Wythe Marschall (Stillfleet, PICARO!) and Christopher Pickett (Danse Macabre) to talk about the multiple ENnie Award-nominee OSR fantasy horror TTRPG, Sickest Witch, as well as...

  • Why We Roll

    WWR 94 ☉ PICARO! w. HODAG RPG

    Aug 20, 20261h 16m

    Heads up! This episode was recorded in September of 2025, so if you hear some out-dated references... just blame Chris for editing this one late! On this episode, Wythe Marschall and Christopher Pickett talk to infamous...

  • Why We Roll

    WWR 93 ☉ ULTRADELVE w. Konstantine Paradias & Anthony Grasso

    Aug 13, 20261h 9m

    On this episode of Why We Roll: The Indie TTRPG Game Design Podcast of the Stillfleet Studio, Wythe Marschall (PICARO!, Stillfleet) and Christopher Pickett (Danse Macabre: Medieval Horror Roleplaying, Thrall) chat with...

  • Why We Roll

    WWR 92 ☉ Road Warriors AP with Don't Go Broke Games

    Aug 7, 20262h 15m

    Wythe Marschall and Christopher Pickett play the new comedy TTRPG Road Warriors with creators David Piccolomini, Miel Markus, Daniel Metz of Don't Go Broke Games. Listen to us play not-quite-pro comedians on their first...

  • Why We Roll

    WWR 91 ☉ Axolotl with a Gun w. Bri de Dannan & Jon Boyle of Bright Bard Games

    Jul 30, 20261h 13m

    Christopher Pickett (Danse Macabre: Medieval Horror Roleplaying) and Wythe Marschall (Stillfleet, PICARO!) talk to Jon Boyle and Bri de Danann of Bright Bard Games about Axolotl With a Gun 2e, L.G.B.T. (Longsword...

  • Why We Roll

    WWR 90 ☉ The Sometimes Kingdom Zine 01: Monsoon w. Ethan Gould

    Jul 23, 20261h 9m

    Wythe Marschall (Stillfleet, PICARO!) and Christopher Pickett (Danse Macabre) chat with artist Ethan Gouldini (who illustrated the Stillfleet Core Rulebook and Qadida!) about The Sometimes Kingdom RPG—the...

  • Why We Roll

    WWR 89 ☉ Il Fantasma del Giallo w. Laurence Phillips

    Jul 16, 20261h 5m

    Wythe Marschall (Stillfleet, PICARO!) and Christopher Pickett (Danse Macabre: Medieval Horror Roleplaying) chat with Laurence Phillips from Hardy Roach Games on Why We Roll, the indie tabletop roleplaying game design...

  • Why We Roll

    WWR 88 ☉ Meldar16 w. Melanie C. Green

    Jul 9, 20261h 3m

    Christopher Pickett (Danse Macabre) and Wythe Marschall (Stillfleet, PICARO!) chat with TTRPG designer Melanie C. Green of Meldar16 about their indie tabletop roleplaying games! We talk about writing for Shadowdark, her...

  • Why We Roll

    WWR 87 ☉ Blighthouse Studio w. Hem Brewster

    Jul 2, 20261h 21m

    Join Wythe and Chris as they sit down for a lovely chat with Hem Brewster, of Blighthouse Studio fame! On this episode, Hem shares some hilarious stories and in-depth, practical advice when it comes to running...

  • Why We Roll

    WWR 86 ☉ Spider-man for Dummies w. Eric Grundhauser

    Jun 25, 20261h 11m

    On this episode of Why We Roll, Christopher Pickett (Danse Macabre: Medieval Horror Roleplaying) and Wythe Marschall (Stillfleet, PICARO!) chew the proverbial fat with writer, comedian, comic book expert, and general...

  • Why We Roll

    WWR 85 ☉ Kala Mandala w. Munkao

    Jun 18, 20261h 4m

    Wythe and Chris are joined by the inimitable Munkao to discuss his latest TTRPG / setting / art practice: Kala Mandala. Tune in for a fun, insightful conversation around political learning through games, re-centering...

  • Why We Roll

    WWR 85 ☉ Kala Mandala w. Munkao

    Jun 18, 20261h 4mS0

    <p>Wythe and Chris are joined by the inimitable Munkao to discuss his latest TTRPG / setting / art practice: Kala Mandala. Tune in for a fun, insightful conversation around political learning through games, re-centering...

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