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Wait, Roll That Again!

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About this Podcast:

This is Wait, Roll That Again! A Tabletop RPG Design Podcast hosted by Alex, from Aotearoa New Zealand! Alex designed his first game, and chronicled that story in the show's first two seasons. Now, every episode covers the behind-the-scenes story of a different tabletop RPG. https://waitrollthatagain.carrd.co/

Pitch Analysis

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Contact path

Public web form

Booking probability

29%

Guest openness

Selective

80/100
Required Score

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Questions about Wait, Roll That Again!

What is Wait, Roll That Again! about?

This is Wait, Roll That Again! A Tabletop RPG Design Podcast hosted by Alex, from Aotearoa New Zealand! Alex designed his first game, and chronicled that story in the show's first two seasons. Now, every episode covers the behind-the-scenes story of a different tabletop RPG.

What has Wait, Roll That Again! covered recently?

Recent episodes include "Playtesting the Art of Band-Aids and Bullet Holes (ft. Sam Dunnewold)" (20 May 2026, 41 minutes), "Playtesting the Art of Band-Aids and Bullet Holes (ft. Sam Dunnewold)" (20 May 2026, 41 minutes), and "Head First with OSWOR (ft. Nikita Lapkov)" (23 April 2026, 39 minutes).

How often does Wait, Roll That Again! publish?

Wait, Roll That Again! publishes roughly monthly, with episodes averaging 32 minutes across 20 episodes.

How hard is it to get booked on Wait, Roll That Again!?

Booking probability for Wait, Roll That Again! is 29%, and the host is rated Selective on guests. Wait, Roll That Again! requires a Pod Score of 80 or higher. Wait, Roll That Again!'s contact route on record: public web form.

About the host

Wait, Roll That Again! is a leisure podcast with 20 episodes published.

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Recent episodes

Our AI reads these to draft pitches. Use them as grounding for a pitch that cites a real guest and a specific topic.

  • Wait, Roll That Again!

    Playtesting the Art of Band-Aids and Bullet Holes (ft. Sam Dunnewold)

    May 20, 202641 min

    Go check out Band-Aids and Bullet Holes on Kickstarter Now ! Sam of Dice Exploder returns to the podcast to wrap up a conversation started in Season Two of Wait, Roll That Again's Designing Fight or Fright series about...

  • Episode #4

    Playtesting the Art of Band-Aids and Bullet Holes (ft. Sam Dunnewold)

    May 20, 202641 minS3

    <p><b>Go check out Band-Aids and Bullet Holes on Kickstarter Now</b>! </p><p>Sam of Dice Exploder returns to the podcast to wrap up a conversation started in Season Two of Wait, Roll That Again's Designing Fight or...

  • Episode #3

    Head First with OSWOR (ft. Nikita Lapkov)

    Apr 23, 202639 minS3

    <p><b>Check out OSWOR and Nikita's work: https://coppershaman.com/</b></p><p>What happens when you design a game for the first time? What happens when you bring that game to one of the biggest tabletop conventions in...

  • Episode #2

    Community Design for Orbital Blues Month (ft. Zach Cox/Jellymuppet)

    Apr 7, 202641 minS3

    <p><b>Check out Orbital Blues Month - https://www.backerkit.com/c/collections/orbital-blues-month</b></p><p>April is Orbital Blues Month on Backerkit, the popular crowdfunding platform. 6 projects are co-crowdfunding...

  • Episode #1

    Making The Eternal Ruins RPG (ft. Sam Carr, Felix Isaacs, Rob Leigh)

    Jan 26, 202636 minS3

    <p><b>Check out The Eternal Ruins RPG on Kickstarter now: </b><b>https://www.kickstarter.com/projects/mythworks/eternal-ruins</b></p><p>How does a worldbuilding project become the latest big tabletop roleplaying game...

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  • Wait, Roll That Again!

    Art, Inspiration and Charity in Hello//Goodbye

    Oct 30, 202518 minS0

    <p><b>Pick up the Hello//Goodbye Charity Bundle for Legal Aid:</b> https://itch.io/b/3276/hellogoodbye-charity-bundle-for-legal-aid</p><p>Earlier this year, Fionnuala "Finn" Fisk organised an anthology zine project as a...

  • Episode #4

    S2E4 - Does Narrative Matter? (ft. Thomas Manuel)

    Feb 20, 202535 minS2

    <p>Alex ran a playtest, but how did it go? One of the playtesters, Thomas, comes aboard the show to share his reactions and discuss the connections between narrative, gameplay, and our assumptions as players. </p><p>The...

  • Episode #3

    S2E3 - Playtesting, and A Telling Off (ft. Sam Dunnewold)

    Feb 13, 202538 minS2

    <p>Alex has to playtest his latest changes to Fight or Fright, and he turns to Sam for some advice. Sam imparts some hard truths about some of Alex's design thoughts. </p><p>Thanks to Sam Dunnewold for coming on the...

  • Episode #2

    S2E2 - Reach Across the Screen (ft. Em Acosta)

    Feb 6, 202530 minS2

    <p>Alex needs to tackle the blank pages that don't contain rules for running the game, but Em Acosta has ideas! <br/><br/>Special Thanks to Em Acosta for coming along to talk about game design! You should check out...

  • Episode #1

    S2E1 - Moments and Mechanics as Toys (ft. Cezar Capacle)

    Jan 30, 202532 minS2

    <p>Designing Fight or Fright returns! Alex feels lost after a break from designing games, and Cezar comes to the rescue! <br/><br/>Special Thanks to Cezar Capacle for coming on the show! You can find his latest project...

  • Wait, Roll That Again!

    Season Two Trailer - Designing Fight or Fright!

    Jan 23, 20251 minS2

    <p>Season Two is coming your way, starting Jan 30th!<br/><br/>I've got a game to finish, and I'm recruiting four talented designers to help me get across the finish line. <br/><br/>Will I make it! Who knows...

  • Wait, Roll That Again!

    Iterative Design on Paint The Town Red (Ft. JellyMuppet)

    Oct 17, 202433 minS0

    <p>Wait, Roll That Again! Return's with a discussion about SoulMuppet Publishing's latest game, <b>Paint The Town Red, </b>with director and designer Zach Cox aka JellyMuppet! <br/><br/>Check out the game here on...

  • Wait, Roll That Again!

    [FEED DROP] Dice Exploder S3E1: The Risk Sheet with John Harper

    Jan 25, 202439 minS0

    <p>Alex here! Today, I'm sharing the first episode of Dice Exploder's Third Season, a discussion on the Risk Sheet from Psi*Run by Meguey and Vincent Baker. <br/><br/>Dice Exploder is a podcast that invites a different...

  • Episode #8

    Designing Fight or Fright: S1E8 - Looking in the Game Design Mirror (SEASON FINALE)

    Nov 9, 202317 minS1

    <p>It's the Season Finale! <br/><br/>On this episode, we break down the playtest with Zoe, Freya and Liam, and talk about the work on the game so far, and what's happening on Wait, Roll That Again! in the future...

  • Episode #7

    Designing Fight or Fright: S1E7 - Playtesting Fright or Fight!

    Oct 26, 202341 minS1

    <p>Welcome back to Wait, Roll That Again!</p><p>This week, I run a playtest of the Spooky Game I’ve been developing, now called Fright or Fight! My goal is to test the central mechanics, and see how the story-world of...

  • Episode #6

    Designing Fight or Fright: S1E6 - Layout, Design, and New Dice (Ft. Clayton Notestine)

    Sep 21, 202331 minS1

    <p>Welcome back to Wait, Roll That Again!</p><p>On this episode, big challenges arise in the game design process, which leads to a step in adifferent direction. </p><p>But first, Clayton Notestine from Explorer’s Design...

  • Episode #5

    Designing Fight or Fright: S1E5 - Character Creation

    Aug 31, 202331 minS1

    <p>Welcome back to Wait, Roll That Again!</p><p>On this week’s episode, we continue desiging options for player characters for the game. We hear from Michael Sands (Monster of The Week) before diving into the first ever...

  • Episode #4

    Designing Fight or Fright: S1E4 - That's Character Development (Ft. Jay Dragon)

    Aug 5, 202330 minS1

    <p>Welcome back to Wait, Roll That Again!</p><p>On this week’s episode, I start the process on the biggest part of design so far - the character options. I want the players to feel like they've got lots of options to...

  • Episode #3

    Designing Fight or Fright: S1E3 - Many-Faced Math Rocks: (Ft. Michael Sands)

    Jul 13, 202332 minS1

    <p>Welcome back to Wait, Roll That Again!</p><p>On this week’s episode, I take the tips from the last few weeks and apply them to my first pieces of design for my TTRPG project. </p><p>There’s one key conversation I...

  • Episode #2

    Designing Fight or Fright: S1E2 - Studying the Books (Ft. Ashley Warren)

    Jun 29, 202328 minS1

    <p>We're making a game together - but first, we've got to learn from the experts. That's right, we're talking about study, how it can be fun, and why it's an important step in TTRPG design. <br/><br/>To talk about study...

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