Dan & Paul look back to our favorite covers in classic D&D modules. What makes for a great cover? How well do they balance the tension between showing the most exciting content versus giving away too much of the...

About this Podcast:
Dan "Delta" Collins and Paul Siegel host weekly discussions on topics relating to old school D&D, tabletop RPGs, DM advice, and D&D history.
Pitch Analysis
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Contact path
Verified email
Booking probability
35%
Guest openness
Selective
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Signup to Generate a PitchQuestions about Wandering DMs
What is Wandering DMs about?
Dan "Delta" Collins and Paul Siegel host weekly discussions on topics relating to old school D&D, tabletop RPGs, DM advice, and D&D history.
What has Wandering DMs covered recently?
Recent episodes include "Classic Covers in D&D | How to Judge a Module? | Wandering DMs S8E32" (19 October 2026, 62 minutes), "Fatigue in D&D | Take a Rest Already | Wandering DMs S8E31" (5 October 2026, 59 minutes), and "Mapping the Dungeon | Communicating Space in Exploration | Wandering DMs S8E30" (28 September 2026, 61 minutes).
How often does Wandering DMs publish?
Wandering DMs publishes roughly weekly, with episodes averaging 61 minutes across 150 episodes.
How hard is it to get booked on Wandering DMs?
Booking probability for Wandering DMs is 35%, and the host is rated Selective on guests. Wandering DMs requires a Pod Score of 80 or higher. Wandering DMs's contact route on record: verified email.
Who should pitch Wandering DMs?
The strongest fits for Wandering DMs are Fitness, Golf & Recreation. Wandering DMs has a leisure audience.
About the host
Wandering DMs is a leisure podcast with 150 episodes published.
Recent episodes
Our AI reads these to draft pitches. Use them as grounding for a pitch that cites a real guest and a specific topic.
Oct 19, 20261h 2m
Oct 5, 202659 minPaul and Dan chat about Fatigue rules in D&D and other RPG's. It was a key part of the Chainmail progenitor to D&D, and also an important mechanic in modern 5E rules. But it was absent or overlooked in classic rulesets...

Wandering DMs
Mapping the Dungeon | Communicating Space in Exploration | Wandering DMs S8E30
Sep 28, 20261h 1mDan and Paul talk about mapping the dungeon: how does the DM communicate an unknown physical space to the players as they explore it? Do you describe the dungeon entirely through words and let the players build a map in...
Sep 21, 20261 hourPaul and Dan chat about the history of poison mechanics in D&D. Is the classic save-or-die a realistic model, or does it make for lousy gaming? Should we distinguish between ingestible poisons versus animal venoms...

Wandering DMs
D&D Campaign Notes | Keeping Track of Long-Running Campaigns | Wandering DMs S8 E28
Sep 14, 20261h 2mDan and Paul dive into the practical problem of keeping notes and records for long-running D&D campaigns. Paul is gearing up to run a new campaign in the same world and setting he's been developing since 2010, which...
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Aug 31, 20261 hourDan and Paul celebrate the 50th anniversary of Swords & Spells, Gary Gygax's 1976 rules for bringing large-scale battles to Original Dungeons & Dragons. What was the history and reception of what could be considered the...
Aug 17, 202657 minDan & Paul chat about level titles in early D&D. Did you know in the earliest editions of D&D (original, 1E, B/X), that every class level had a distinct title? You weren't just a 4th-level fighter, you were officially a...

Wandering DMs
Building a One-on-One Adventure Live! | Dungeon Design Dash #9 | Wandering DMs S08 E25
Aug 10, 20261h 9mWith Dan still away on vacation, Paul is taking on a solo Dungeon Design Dash! Inspired by a suggestion from our Discord community, today's challenge is to design an entire adventure built specifically for one Dungeon...
Aug 3, 20261 hourWith Dan away traveling for the next two weeks, Paul is going solo… so what better time to play one of his favorite solo fantasy games ever? It's Barbarian Prince! Barbarian Prince is a sprawling fantasy hexcrawl game...

Wandering DMs
Invisibility in D&D | Rules, Rulings, & Edge Cases | Wandering DMs S8E23
Jul 27, 20261h 4mDan and Paul discuss one of D&D's most iconic and surprisingly complicated—spells: Invisibility. On the surface it seems straightforward, but once players start dropping items, picking up treasure, attacking, casting...
Jul 20, 20261 hourPaul and Dan look back to our marathon holiday weekend playthrough of the Lost Caverns of Tsojcanth, the classic D&D tournament adventure that first appeared 50 years ago! Does the module still stand up today for modern...

Wandering DMs
Shadowdark with Kelsey Dionne | Bridging OSR and Modern D&D | Wandering DMs S08 E21
Jul 13, 20261 hourDan and Paul, the Wandering DMs, are joined by Kelsey Dionne, creator of the award-winning Shadowdark RPG. Shadowdark has become one of the most talked-about fantasy RPGs in recent years, winning over both old-school...

Wandering DMs
D&D Battle Mats | From Wet-Erase to Digital Tables | Wandering DMs S08 E20
Jun 29, 20261h 2mDan and Paul discuss the many ways they've brought tactical combat to life at the tabletop over decades of running Dungeons & Dragons and other RPGs. From classic wet-erase mats and gaming paper to elaborate 3D terrain...

Wandering DMs
Diseases in D&D | Plagues, Poxes, and Pestilence | Wandering DMs S08 E19
Jun 22, 202659 minDan and Paul discuss diseases in D&D and other fantasy roleplaying games. From the surprisingly extensive disease rules found in the earliest editions of D&D to the colorful afflictions found in Warhammer Fantasy...
Jun 15, 20261h 1mPaul & Dan are joined by Matt Finch of Mythmere Games to chat about the competing motivations when using legendary references from the real world in your fantasy campaign world. How much do we want players to feel a...
Jun 8, 202659 minDan and Paul discuss the role of physical size in D&D. From adventures set in giant-sized environments to scenarios where player characters are magically shrunk, changing scale can completely alter how players...
Jun 1, 20261h 6mS0<p >Paul and Dan review the 3rd supplement to Original D&D from May 1976: Eldritch Wizardry! An exotic mix of new and challenging ideas for Dungeons & Dragons from a variety of creators, shaped by editor Tim Kask...
May 25, 20261h 1mS0<p >Dan and Paul dive into the D&D adventures they would happily run again and again. From classic tournament modules to sprawling campaign epics, what adventures stand the test of time? Which modules keep surprising...
May 18, 202659 minS0<p >Paul and Dan review all the different editions of the D&D XP advancement tables for player characters, and assess which was best. Is it better to have tables customized for each class, or one universal table for...
May 17, 202659 minS0<p >Dan and Paul dig into the many ways the humble d6 powers classic Dungeons & Dragons. From opening doors and hearing noises to wandering monsters, surprise, morale, and reaction rolls, early D&D is full of small...
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