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leisure

Vindicast

Hosted by Vindicta RPGs · leisure · EN

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About this Podcast:

Vindicast is a podcast about tabletop roleplaying games, hosted by Kenneth: An experienced Game Master and TTRPG designer. Each episode offers practical advice on building engaging campaigns, running better sessions, and improving as a storyteller. The focus is on horror, fantasy, and dystopian genres, with tips and insights grounded in real play experience. The show may also feature actual play episodes or TTRPG design related talk with special guests.

Pitch Analysis

Required Pod Score for this podcast. PitchCentric checks your profile against host openness, topical fit, and audience signals before you generate a pitch.

Contact path

Verified email

Booking probability

32%

Guest openness

Selective

Verified email on file
80/100
Required Score

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Questions about Vindicast

What is Vindicast about?

Vindicast is a podcast about tabletop roleplaying games, hosted by Kenneth: An experienced Game Master and TTRPG designer. Each episode offers practical advice on building engaging campaigns, running better sessions, and improving as a storyteller. The focus is on horror, fantasy, and dystopian genres, with tips and insights grounded in real play experience.

Who hosts Vindicast?

Vindicast is hosted by Vindicta RPGs. The show has published 49 episodes to date.

What has Vindicast covered recently?

Recent episodes include "The TTRPG Tribe Problem" (7 September 2026, 20 minutes), "You're Wrong About The OSR" (3 September 2026, 21 minutes), and "Are You On A DM Power Trip?" (12 August 2026, 19 minutes).

How often does Vindicast publish?

Vindicast publishes roughly weekly, with episodes averaging 24 minutes across 49 episodes.

How hard is it to get booked on Vindicast?

Booking probability for Vindicast is 32%, and the host is rated Selective on guests. Vindicast requires a Pod Score of 80 or higher. Vindicast's contact route on record: verified email.

Who should pitch Vindicast?

The strongest fits for Vindicast are Fitness, Golf & Recreation. Vindicast has a leisure audience.

About the host

Vindicta RPGs hosts Vindicast, a leisure podcast with 49 episodes published.

Verified host email: ████████@████.comSign in to unlock →

Recent episodes

Our AI reads these to draft pitches. Use them as grounding for a pitch that cites a real guest and a specific topic.

  • Sep 7, 202620 min

    We love putting labels on how people play TTRPGs: OSR, Trad, Neo-Trad, Story Games, tactical, narrative.The problem starts when those labels stop describing styles of play and start being used to explain the people...

  • Sep 3, 202621 min

    In this episode, I dig into character attachment, death and meaning in old-school TTRPGs. Why caring about a fragile character actually makes dangerous play better, why “meaningful death” might be the wrong thing to...

  • Aug 12, 202619 min

    Wait. The things I consider “GMing” might actually be me enjoying authority? Enjoy another episode of tabletop philosophy.

  • Aug 8, 202616 min

    Depending on how vividly you picture things in your head, you and the person across the table are playing two different games. This one breaks down why the standard advice to "describe all five senses" fails half your...

  • Aug 8, 202623 min

    If your campaigns feel exhausting or you spend years adding house rules just to make your game fun, the issue might not be your group. It might be system fit. Let's look at how Into the Odd, Cairn, Mothership, and Death...

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  • Jul 29, 202621 min

    That silence after the session ends can be brutal. One awkward ruling, one forgotten description, one moment of hesitation, and suddenly you’re convinced your players know you’re a fraud. This video breaks down why good...

  • Jul 29, 202624 min

    Help me with my goal to reach a 1000 subscribers! Only a single click, for so much content!Everyone online is fighting about "Milestone vs. XP". But have we taken the time to read what Gary Gygax wrote in 1979?AD&D 1st...

  • Jul 29, 202613 min

    Your character could die in character creation, before the game even began.This is the story of Traveller (1977). The RPG that turned the blank slate into a game. We dig into John Locke's tabula rasa, why it's a failed...

  • Jun 11, 202621 min

    Your empathy is ruining your campaign.In this video, I break down the behavioral science behind why "nice" DMs create disengaged players, and how adopting a philosophy of strategic apathy transforms your table into a...

  • Jun 6, 202628 min

    Ever find yourself at 2:00 AM writing a 10-page political history for a town your players might just skip entirely? You aren't alone. Over-prepping is one of the biggest traps Dungeon Masters fall into. But it’s not...

  • May 14, 202623 min

    A number of established RPG creators are leaving. I chose this exact moment to begin. This is less about RPG YouTube. It is a video about burnout, timing, human behaviour, and why people assume they are too late to...

  • Apr 28, 202627 minS1

    What if your table isn’t bad at roleplay… what if it keeps escaping it?In this episode, we look at 4D Roleplay, why players keep asking permission before acting, and how to stay in character long enough for a scene to...

  • Apr 24, 202624 minS1

    Your character sheet is useful, but it is not where play actually happens. The real interface of a TTRPG is the live exchange between player, GM, and table: intent, response, consequence, and pressure. When players...

  • Apr 21, 202612 min

    Modern RPGs keep telling you “you can be anything,” but that promise comes at a cost. When every role gets broadened and every weakness gets softened, characters stop feeling necessary. This video breaks down why older...

  • Apr 21, 202614 min

    TTRPGs don’t just tell stories. They can bring back something adulthood quietly buries: wonder. This is about why tabletop roleplaying can make the world feel wide again, imagination feel natural again, and surprise...

  • Apr 13, 202630 minS1

    Struggling with roleplay anxiety in TTRPGs? In this video, I break down why roleplaying can feel scary, why so many players freeze when the spotlight hits, and how to make roleplay feel natural without acting, accents...

  • Apr 7, 202650 minS1

    In this episode, we break down what player agency actually is, not as a rule or design principle, but as a psychological experience. From two identical dungeon doors to real-life decisions that feel heavier than they...

  • Jan 13, 202625 min

    We keep adding safety tools, but campaigns still fall apart. Maybe we’re solving the wrong problem. Let’s talk about alignment, misdesign, and why honesty matters more than guardrails.

Recent guests

Recent guests on Vindicast. Study who booked and why before you pitch.

t

the folks of Bad Toad Games

Bad Toad Games

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