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UIBuzz - Software and game development podcast artwork

Society

UIBuzz - Software and game development

Society · EN

Audience: 4
Website

About this Podcast:

I love making software. I also love sharing that experience with others. I explore it all in this Podcast, from apps to games and in between. From developers just getting started to professionals. We all have something to learn and share with others on our journey.

Pitch Analysis

Required Pod Score for this podcast. PitchCentric checks your profile against host openness, topical fit, and audience signals before you generate a pitch.

Contact path

Public web form

Booking probability

40%

Guest openness

Selective

80/100
Required Score

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Questions about UIBuzz - Software and game development

What is UIBuzz - Software and game development about?

I love making software. I also love sharing that experience with others. I explore it all in this Podcast, from apps to games and in between. From developers just getting started to professionals. We all have something to learn and share with others on our journey.

What has UIBuzz - Software and game development covered recently?

Recent episodes include "Saving your career today to live tomorrow" (30 September 2026, 6 minutes), "The advantage of shorter games for players and developers" (17 September 2026, 7 minutes), and "Development exercises, game updates, hot stuff!" (26 August 2026, 10 minutes).

How often does UIBuzz - Software and game development publish?

UIBuzz - Software and game development publishes roughly monthly, with episodes averaging 11 minutes.

How hard is it to get booked on UIBuzz - Software and game development?

Booking probability for UIBuzz - Software and game development is 40%, and the host is rated Selective on guests. UIBuzz - Software and game development requires a Pod Score of 80 or higher. UIBuzz - Software and game development's contact route on record: public web form.

Who should pitch UIBuzz - Software and game development?

The strongest fits for UIBuzz - Software and game development are IT Services & Software Development. UIBuzz - Software and game development has a society audience.

About the host

UIBuzz - Software and game development is a society podcast.

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Recent episodes

Our AI reads these to draft pitches. Use them as grounding for a pitch that cites a real guest and a specific topic.

  • Sep 30, 20266 min

    Software development of any kind is in a difficult place right now. We all have those times we would love to say screw it and move on, but is that really the answer? Probably not, at least not right now. Some thoughts...

  • Aug 26, 202610 min

    Peter returns after a busy summer with a catch-up episode covering two main topics: Concept driven mini projects: Instead of building full games or apps, Peter has been creating small, focused projects to explore...

  • Jun 9, 202639 min

    I sit down with my good buddy Leo G. Dion from the EmpowerApps show to discuss Apple's WWDC 26 developer conference. We cover the announcements and where we think this year will go for developers and users. Support this...

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  • May 3, 20267 min

    This week, I'm diving into the recent announcement that AI company Anthropic is financially supporting Blender, the beloved open-source 3D modeling tool. Anthropic pledged 240,000 euros as a corporate Patron member —...

  • Apr 11, 20267 min

    In this episode, I share my surprisingly positive experience diving into 3D game development with Godot. Despite what I'd read online, performance has been more than acceptable for my current project. I also walk...

  • Feb 16, 20267 min

    I'm sharing a crucial reminder about data protection: automate your offsite backups now. I've seen too many drives fail over the years. Whether you're using GitHub, cloud services, or your own home lab, make sure you...

  • Feb 1, 202613 min

    I'm pivoting my hacking game Project Hack from Unity to web technologies—React, TypeScript, and Vite. This shift lets players write JavaScript scripts to hack in-game, using the Monaco editor and a custom terminal. I'm...

  • Dec 14, 20258 min

    In this episode, I share my thoughts on the 2025 Game Awards, celebrating indie developers and questioning the hype around AAA game trailers with distant release dates. I discuss the rising costs of games, shifting...

  • Nov 30, 202512 min

    Game Development Challenges and Innovations I've been busy with my game project, Project Hack, making significant UI changes and integrating new features like a leaderboard. Balancing gameplay is a major challenge, but...

  • Sep 4, 202513 min

    In this episode, I share my journey of using AI tools like Claude Code and Bezi to solve real-world Unity game development problems—cloud saves, player management, and handling large numbers. I discuss what worked, what...

  • Nov 11, 202416 min

    In this UIBuzz episode, I discuss using Cursor, an AI-enhanced IDE based on Visual Studio Code, to build a React app and then a SwiftUI app. Despite some issues, Cursor efficiently handled tasks, proving to be a...

  • Oct 13, 20248 min

    Here are some thoughts on using prebuilt assets to build your games and apps. Personally, I think it's fine to use them, but I want to offer both sides for consideration. (00:00) - Introduction (01:14) - The Pros...

  • Jun 16, 20247 min

    In this episode of the UIBuzz podcast, I delve into the important topic of valuing your time. I discuss why it's essential to recognize the worth of your time and the fine line between offering services for free and...

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