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two & a half gamers

Hosted by Lancaric.me · leisure · EN · 515 episodes

Audience: 7

About this Podcast:

This is a no BS gaming podcast. We share insights, knowledge and fun gossip relating to the topics of User Acquisition, Game Design and Ad monetisation. You will find here actionable insights in a fun and relaxed atmosphere. A safe space where we mimic the honesty of a 4am conference discussion. Enjoy & let us know your feedback!

Pitch Analysis

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Contact path

Verified email

Booking probability

38%

Guest openness

Selective

Verified email on file
80/100
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Questions about two & a half gamers

What is two & a half gamers about?

This is a no BS gaming podcast. We share insights, knowledge and fun gossip relating to the topics of User Acquisition, Game Design and Ad monetisation. You will find here actionable insights in a fun and relaxed atmosphere. A safe space where we mimic the honesty of a 4am conference discussion. Enjoy & let us know your feedback!

Who hosts two & a half gamers?

two & a half gamers is hosted by Lancaric.me. The show has published 515 episodes to date.

What has two & a half gamers covered recently?

Recent episodes include "Solo Dev Journey #2: Am I Making ANY Money?" (21 October 2026, 22 minutes), "⏳ Torture Sort is REAL: Jam Bus SandFall makes $80K/Day and is slow as hell!" (19 October 2026, 31 minutes), and "BREAKING NEWS: New Adnetwork AdSURGE is here, Supercell Kills Squad Busters, Ubisoft Quits Mobile" (16 October 2026, 7 minutes).

How often does two & a half gamers publish?

two & a half gamers publishes roughly a few times a week, with episodes averaging 32 minutes across 515 episodes.

How hard is it to get booked on two & a half gamers?

Booking probability for two & a half gamers is 38%, and the host is rated Selective on guests. two & a half gamers requires a Pod Score of 80 or higher. two & a half gamers's contact route on record: verified email.

Who should pitch two & a half gamers?

The strongest fits for two & a half gamers are Software. two & a half gamers has a leisure audience.

About the host

Lancaric.me hosts two & a half gamers, a leisure show with 515 episodes published.

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Recent episodes

Our AI reads these to draft pitches. Use them as grounding for a pitch that cites a real guest and a specific topic.

  • two & a half gamers

    Solo Dev Journey #2: Am I Making ANY Money?

    Oct 21, 202622 min

    Solo Dev Journey #2 is here because you asked for it. This one is about the single question every developer, my own programmers, and even Andre keep asking: “You spend $4.5K a day and make $4K a day… and you’re happy...

  • two & a half gamers

    ⏳ Torture Sort is REAL: Jam Bus SandFall makes $80K/Day and is slow as hell!

    Oct 19, 202631 min

    Jam Bus Sand Fall is Bus Traffic Fever with sand: trucks (Matej says buses) line up at the bottom, colored sand pours in from the top, and you watch. There is no speed-up button, no rewarded “go faster” placement like...

  • two & a half gamers

    BREAKING NEWS: New Adnetwork AdSURGE is here, Supercell Kills Squad Busters, Ubisoft Quits Mobile

    Oct 16, 20267 min

    Solo news week, and the action is all on the platform and ad-tech layer. Miniclip launched AdSurge, a new ad network built with Tencent and Easybrain: Miniclip’s casual portfolio and addressable pool, Easybrain’s...

  • two & a half gamers

    20 years' experience: Luis de la Camara on WHY the networks know your users better than YOU!

    Oct 15, 202629 min

    Luis de la Camara spent 20 years on the client side, six in AAA, then Gameloft, King, Scopely, and five years at Rovio through the Sega exit, and he left a few weeks ago. Felix got him on before the news broke: Luis is...

  • two & a half gamers

    How Deepstash gets 50% of subscribers from Web2App & 3,000 creatives a month

    Oct 14, 202654 min

    Deepstash is “TikTok for smart people”: key ideas from books in bite-size, level-like chapters, now part of a portfolio (Paladin for history, Imperio for business) that founder Vladimir calls Smartheads. We had him on...

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  • two & a half gamers

    Rotate Rings was a FAKE ad for a YEAR. Now it's a GAME With 1M DAU in 2 Weeks

    Oct 12, 202627 min

    Rotate Rings is two weeks old, already at 1M DAU and 500–600K downloads a day. The twist: the core mechanic was a UA creative first. Century Games ran rotating-ring fake gameplay for a year, Tasty Travels used it as a...

  • two & a half gamers

    You Hit $1,000/Day in Ad Revenue. Now Here Are the 5 Tricks Ad Networks hope you NEVER Learn

    Oct 10, 202621 min

    https://www.segmenta-ai.com/ - Link for signup if you want bid floor help Felix, solo from Istanbul, with the advanced ad monetization episode nobody makes: what to do once your game is earning $1,000 a day in ads. The...

  • two & a half gamers

    ️ FunPlus Made a Genshin-Pokémon-Palworld Game and Forgot the Gacha

    Oct 9, 202645 min

    Aniimo is the prettiest game we've reviewed this year and Jakub spent a week waiting for it to catch him. It didn't, and the reason is the biggest hole we've ever found in a Chinese launch: there is no gacha. None...

  • two & a half gamers

    Voodoo's mid-core ERA: Draft Showdown is Battle Legion with the friction removed

    Oct 5, 202646 min

    Draft Showdown is a Voodoo-published auto-battler that is, by the admission of the two people on this podcast who actually worked on it, Battle Legion with the friction removed, and that's why it's doing what Battle...

  • two & a half gamers

    Mystery Dumpling Unbox ASMR: The Game that isn't a GAME (It's an Ad Simulator)

    Oct 1, 202634 min

    Mystery Dumpling Unbox ASMR launched in mid-August, spiked to a million downloads a day, is still pulling 300K downloads a day and 1.1M DAU, shows $2 of IAP revenue in the last 30 days. Every one of those 12 million...

  • two & a half gamers

    Istanbul Is the University of Puzzles: Dream, Grand, Loom & the Founder Factory

    Sep 30, 202634 min

    Mobidictum Conference in Istanbul, October 7–8: fifth year, 80% of the top Turkish studios in the room, 20 Vietnamese and 30 Chinese companies, 60% international attendance for the first time, and all three of us on...

  • two & a half gamers

    ️ Suck It Up: Tactile's new hole game just ate Lily's Garden

    Sep 28, 202636 min

    Suck It Up is Tactile Games' new eat-and-grow hole game, and three months after soft launch it's doing ~$30K a day in IAP — about to overtake Lily's Garden as the Danish studio's biggest title (and Lily's Garden made...

  • two & a half gamers

    Everything Is AI Now: Mel Gibson From Wish Is Selling You a 4X Game

    Sep 25, 202641 min

    A general smacks a soldier so hard he turns into a chair — and then into Mel Gibson. That's a real Top Force ad. Century Games isn't testing AI creatives anymore; it's running the whole portfolio on them: Lord Rush...

  • two & a half gamers

    BREAKING NEWS: AppLovin Just Cut Off Everyone's Data: The MeowDoku Studio Got Sued & more

    Sep 25, 202611 min

    AppLovin's CEO published a blog about "ad quality tools" — and buried in it is the real move: MAX will stop exposing user-level ad data, because competitors have been using the mediated stream (who saw which ad at what...

  • two & a half gamers

    Making $70 Mil. a month ? How Duolingo is plundering all the game mechanics

    Sep 23, 202619 min

    ❤️

  • two & a half gamers

    A Cat Shooting Trees: Idle Cat Gunner & the best creatives of the Year

    Sep 21, 202641 min

    A cat shoots a tree. The tree doesn't fight back. Numbers go up. That's the entire game and it's already past Office Cat's peak, #2 among all idle games on IAP revenue, and doing an estimated $250K a day once you count...

  • two & a half gamers

    New CREATIVE Trend Everybody will COPY in 3..2..1

    Sep 17, 202636 min

    Century Games has found a 4X creative direction nobody else is using yet, and the crew is betting the whole category copies it within a month. Matej Lančarič, Jakub Remiar, and Felix Braberg run September's creatives...

  • two & a half gamers

    Are Banners Dead? Zedge Removed Them, Cut 38% of Impressions, and Made MORE Money

    Sep 16, 202624 min

    Zedge removed banners from an app with 721 million installs — half as a joke, to be consistent in a refresh-rate test. Impressions fell 38%. Revenue went up 1%. Their North Star metric rose 1.77%. Then they ran it in...

  • two & a half gamers

    Playables Are Now 40-60% of Creative Spend: Here's what's working ńow

    Sep 14, 202652 min

    A job-search app shipped a Flappy Bird playable that ends with "there's a relevant job for you." Two years ago that would have made zero sense. This month it's the trend: non-gaming apps are flooding the playable space...

  • two & a half gamers

    Solo Dev Journey #1: How to start with UA? From a store link to a LIVE UA Campaigns

    Sep 10, 202622 min

    Game discussed in the video - One Mage Army: https://play.google.com/store/apps/details?id=com.eyaegmoranm.onemagearmy A solo developer messaged Jakub at Gamesforum to say the podcast helped him grow his game from zero...

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