
Episode 46: Ib
This episode we cover the 2012 RPG Maker game Ib! We talk about the game’s simplistic-yet-subtle narrative, its playful level design, and its mature tone in comparison to…a certain game we’ve covered on the show previous

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Hosted by Abnormal Mapping · 🇺🇸 US · EN-US · 49 episodes
Established thought leaders with verified media credentials.
The Safe Room is a monthly survival horror game club podcast. Join hosts Grace (@grace_machine) and Rose (@BluestRose430) as we delve into the history of the survival horror genre, from popular classics to obscure gems. We’re going in deep, so break out your classic controllers and load up your emulators. If you can brave haunted mansions and obtuse puzzles, we’ll see you in The Safe Room!
Abnormal Mapping hosts The Safe Room, a leisure show with 49 episodes published.

This episode we cover the 2012 RPG Maker game Ib! We talk about the game’s simplistic-yet-subtle narrative, its playful level design, and its mature tone in comparison to…a certain game we’ve covered on the show previous

This episode, we cover the 8-bit inspired horror hit FAITH: The Unholy Trinity. We talk about the game’s undeniable style, its many unique frights, and the ways in which it improves throughout the course of its three cha

Rose and Grace explore a secret island base in pursuit of Code Veronica! They discuss its melodrama, nineties-style transphobia, and its multitude of annoyances.
We visit the infamous Heavenly Lost Elementary School as we explore Corpse Party and many of its different versions. We talk about the ways in which it (mis)handles sensitive topics, the overbearing edginess of its horro

In the midst of a fierce winter storm, we hop on the first available flight to Lospass Island and explore Suda51’s infamous surrealist adventure game “Flower, Sun, and Rain”. We talk about the game’s uniquely mundane str

Grace and Rose have returned to Silent Hill, this time summoned by Christophe Gans’ adaptation of Silent Hill 2. What awaits them on the other side of the fog?

Grace and Rose dig into Slay the Princess and discuss its many routes, surprises, and ruminations on narrative storytelling. We also talk about the game’s tone and often grating dialogue between personalities. Lastly, we

On this episode of The Safe Room, we tackle the new indie horror action game Silly Polly Beast. We praise the game’s art style and presentation, analyze its kinetic and tense combat, and discuss what constitutes a “Story

Rose and Grace discuss the first (good) Silent Hill game since SH4! We talk over its deeply felt depiction of growing up, its introduction of real ensemble dynamics to the franchise, and its exhausting, repetitive, and t

We are back with Dead Space 2! Grace and Rose talk the 2011 sequel’s action focus, its silly attempts at exploring survivors guilt, and edgy marking campaigns.

Rose and Grace enter the very heart of survival horror in Sweet Home. We talk over the genre's (now mostly-absent) RPG roots, the game's campy and self-aware charm, and its systemic adaptation of the source material.

We are joined by Dovewhether cohost AP to talk the sci-fi thriller Parasite Eve! We talk over the thrills and foibles of its retro vibes, how protagonist Arya Brea fits into 90s “strong female protagonists” and its weird

cw: suicide, self-harm, drug use Rose and Grace are joined by Cameron Kunzelman of Ranged Touch to talk over the Sega Saturn game D and its Dreamcast pseudo-sequel D2. We discuss how D2 at once presages the modern "cinem

Sorry, We're Closed is a lush and vivid look at relationships, love, and break-ups with shades of Buffy, Silent Hill 3, and Killer 7. Grace and Rose discuss its eroticism, grounded writing, and combat contrivances.

Alisa is both thematically light and aesthetically ornate, a loving, smart throwback that is super annoying. In this episode, Grace and Rose work through how exactly it curates such a clockwork feast and how it manages t

We return to the Fatal Frame franchise with its Nintendo debut, this time with a new co-developer Grasshopper Manufacture. Join us as we discuss the game’s various Wii-era “innovations,” the many facets of its bloated st

The Safe Room takes a detour into the surreal and absurd with 2024’s Indika. We discuss the game’s commentary on religion, the unique and entertaining formal choices the game makes, and the second hand pain of playing a

cw: suicide, death, the plague Grace and Rose enter the plagued town and explore its thematic shades of death and life, roles and personhood, ease and difficulty that permiate its walls and earth. Find some bread and mea

I wanted to get a Handheld Talk episode out for the holiday but unfortunately, due to my own carelessness, my files for that have been lost. Instead, enjoy this little playlist I threw together featuring songs from games

cw: suicide, bullying, animal/pet cruelty, animal/pet death In this episode of The Safe Room, Grace and Rose discuss the cult classic 2006 survival horror game Rule of Rose. We talk about the game’s non-linear narrative,
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The Safe Room is hosted by Abnormal Mapping. The show is categorised under leisure (games) and has published 49 episodes.
The Safe Room has published 49 episodes.
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