
We talk about Fire Emblem, RC Pro-Am 2, and animated characters that people will goon to for generations. Believe it or not, the characters are NOT from Fire Emblem. It's more of a classic. Send us mail at...


Every week, Dean (twitch.tv/timewanderer) and Tom discuss current gaming news, and then check out some old (or sometimes new) piece of gaming history to see how it holds up, and test the strength of nostalgia.
Required Pod Score for this podcast. PitchCentric checks your profile against host openness, topical fit, and audience signals before you generate a pitch.
Contact path
Verified email
Booking probability
37%
Guest openness
Selective
Sign up to generate a grounded pitch for The Retro Breakdown.
Signup to Generate a PitchEvery week, Dean ( and Tom discuss current gaming news, and then check out some old (or sometimes new) piece of gaming history to see how it holds up, and test the strength of nostalgia.
The Retro Breakdown is hosted by TimeWanderer. The show has published 282 episodes to date.
Recent episodes include "RC Pro-Am 2 (NES) and the Generational Gooner Bait" (29 October 2026, 64 minutes), "Mega Man ZX Advent (DS) and the Capcom Sales Numbers" (13 October 2026, 62 minutes), and "Resident Evil 2 (PS1 + Remake) and the Cozy Massage Space Pod" (1 October 2026, 98 minutes).
The Retro Breakdown publishes roughly every two weeks, with episodes averaging 70 minutes across 282 episodes.
Booking probability for The Retro Breakdown is 37%, and the host is rated Selective on guests. The Retro Breakdown requires a Pod Score of 80 or higher. The Retro Breakdown's contact route on record: verified email.
TimeWanderer hosts The Retro Breakdown, a leisure podcast with 282 episodes published.
Our AI reads these to draft pitches. Use them as grounding for a pitch that cites a real guest and a specific topic.

We talk about Fire Emblem, RC Pro-Am 2, and animated characters that people will goon to for generations. Believe it or not, the characters are NOT from Fire Emblem. It's more of a classic. Send us mail at...

We cap off the Zero series with a fair bit of lethargy and a begrudging understanding of why Capcom has spent so much time not caring about Mega Man. We don't like or condone it, but we do sort of understand the shape...

This is definitely the game that showed me that survival horror is, once and for all, not my bag. It's still really good though and I'm glad I played it and can talk about it now. Feels like a big milestone. Send us...

When good things come out and you're a little disappointed because it isn't the SPECIFIC good thing you were hoping for? You should probably just enjoy the good thing anyway, that seems like a pleasant way to be. Also...

So my goal was to go into this game and laugh at how incredibly "2000s video game" it was. And I was entirely able to do that. But somewhere along the line, this game became more than just goofy physics, shootbangs and...

It's sort of two games in one this week, as we played both the original NES version of Final Fantasy 1, which is incredibly broken, and the sorta-kinda prequel, Stranger of Paradise: Final Fantasy Origin, which is...

We sit down with one of the most notoriously hard NES games and discover that it is actually kinda not that bad? It also is pretty bad. But in the same way that a lot of NES games are. But the aesthetics make it...

This week, we talk about getting jumpscared by Girls Gone Wild commercials on Comedy Central, the end of Donkey Kong Bananza, the beginning of the Final Fantasy franchise, and Oliver. You know. Oliver. THAT GUY. Send us...

The "games with good music" train rolls right along as this one is literally just about having great music. The gameplay is reasonably fun, but the vibes are immaculate. Also, we say things are "hard as balls" but balls...

We're doubling up on Castlevania because I got this in a Kusogrande match! Also in this episode: There is a new live-action He-Man movie out and it is directed by a blatant nepo-baby. The Nintendo Direct that was...

The Retro Breakdown
<p>Wow that is a lot of game news, and we're absolutely not covering all of it, but we talk about what interests us, and also Grand Theft Auto 6, which does not interest either of us.</p><p>Castlevania 2 is a game...

Episode #12
<p>Is the Backlash the worst vehicle in Blast Corps, singlehandedly responsible for detracting from the overall experience?</p><p>Or is it merely misunderstood, a tricky but ultimately rewarding mechanic to finally wrap...

<p>According to Nintendo, there is one StarFox game. And that game is whichever remake of the original one they are currently selling.</p><p>Meanwhile, Treasure made a Wario game, and it feels more like a Treasure game...

Episode #10
<p>Game Freak's very first game has a great story behind it, and some really interesting stuff, but somehow we end up talking about Activision and I promise it makes sense.</p><p>Also, we do a rare look-ahead to big...

<p>We absolutely talk about Castlevania on this podcast. We should maybe have focused a little bit more on Castlevania 1, the supposed focus of this podcast, but apparently it was time to talk about every other game in...

<p>The first episode of many recorded from my new place in Korea, and it's a Virtual Boy game because why not?</p><p>Star Fox in the new Mario movie implies that you reasonably could set up a Star Fox movie off of this...

<p>This podcast has always been recorded remotely, but this is the last one, at least for a long while, that will be at least half-recorded in Ohio.</p><p>Perhaps appropriately, it's about a kid going on a flying...

<p>The absolute best Mega Man power ever created exists in this game, which is... pretty good. It has flaws, but this series works pretty well in an open map structure.</p><p>OR IT WOULD IF THE MAP WASN'T AGGRESSIVELY...

<p>It seems that the standard experience with this game is "rented it as a kid, couldn't figure out what to do, took it back."</p><p>It turns out the reason for that is the the intended first step is to no-clip through...

<p>Hyrule Warriors: Age of Imprisonment is a lot of fun, but I have some gripes.</p><p>Bionic Commando for Game Boy, however, is black magic and I have no idea how or why it is works as well as it does on this system...
Based on semantic analysis of episode topics and host coverage, this podcast is a strong guest fit for executives in:
Industry fit is computed by PitchCentric using vector embeddings of the podcast's episode catalog.
Shows with the most semantically similar episode content. Pitch one, pitch all; producers cluster.
Is this podcast yours and you'd like to remove or correct details? Request removal or email privacy@pitchcentric.com.
Questions about the free trial? See the pricing FAQ