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Taking 20 Podcast podcast artwork

leisure

Taking 20 Podcast

leisure · EN

291 episodesAudience: 6
Apple PodcastsWebsite

About this Podcast:

Short, bite-sized Tabletop Role Playing Game advice, tips, and tricks for players and GMs alike. New episodes will release every Sunday!

Pitch Analysis

Required Pod Score for this podcast. PitchCentric checks your profile against host openness, topical fit, and audience signals before you generate a pitch.

Contact path

Verified email

Booking probability

37%

Guest openness

Selective

Verified email on file
80/100
Required Score

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Questions about Taking 20 Podcast

What is Taking 20 Podcast about?

Short, bite-sized Tabletop Role Playing Game advice, tips, and tricks for players and GMs alike. New episodes will release every Sunday!

What has Taking 20 Podcast covered recently?

Recent episodes include "Ep 286 - Your Villains Suck" (18 October 2026, 26 minutes), "Ep 285 - Mentoring Players and DMs" (4 October 2026, 22 minutes), and "Ep 284 - Better PCs & NPCs" (20 September 2026, 21 minutes).

How often does Taking 20 Podcast publish?

Taking 20 Podcast publishes roughly every two weeks, with episodes averaging 22 minutes across 291 episodes.

How hard is it to get booked on Taking 20 Podcast?

Booking probability for Taking 20 Podcast is 37%, and the host is rated Selective on guests. Taking 20 Podcast requires a Pod Score of 80 or higher. Taking 20 Podcast's contact route on record: verified email.

Who should pitch Taking 20 Podcast?

The strongest fits for Taking 20 Podcast are Fitness, Golf & Recreation. Taking 20 Podcast has a leisure audience.

About the host

Taking 20 Podcast is a leisure podcast with 291 episodes published.

Verified host email: ████████@████.comSign in to unlock →

Recent episodes

Our AI reads these to draft pitches. Use them as grounding for a pitch that cites a real guest and a specific topic.

  • Oct 18, 202626 min

    Are your campaign villains feeling generic and disposable? Give this episode a listen to learn the crucial difference between a villain's goals and plans, the importance of villain power dynamics, and why taking time...

  • Oct 4, 202622 min

    There’s an art to any kind of mentorship but it’s a critical skill for all of us to learn to bring new players and DMs to the table. Tune in for some of my tips for guiding the next generation to become the TTRPG...

  • Sep 20, 202621 min

    Ever feel like you're spending too long coming up with backstories or detailed NPC lore that your players completely ignore—or worse, that your characters end up feeling flat at the table? Give this a listen for some...

  • Episode #296

    Ep 283 - Saying No

    Sep 6, 202622 min

    Ever feel like your players' chaotic choices are steering your campaign off a cliff? In this episode, we explore the ultimate tool for protecting your game, your players, and your own sanity: the word "No" #rpg #ttrpg...

  • Episode #295

    Ep 282 - Cults

    Aug 23, 202628 min

    Are your players tired of generic hooded villains who just want to be evil for the sake of it? Let’s dive deep into the mechanics of cults, exploring how to craft antagonists that are active, isolationist (or even...

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  • Jul 19, 202621 min

    Let’s dive into the "hard debuffs" that threaten to end your players' fun—and their characters—in a single roll. From paralysis and petrification to mind-controlling charm spells, we discuss the fine balance between...

  • Jul 5, 202617 min

    In this episode, we explore the pros and cons of letting players swap characters in the middle of a campaign. We discuss exit strategies, player motivations, and how DMs can facilitate this change with minimal loss to...

  • Jun 7, 202618 minS0

    <p>Game night being derailed by players poor attitudes, unsure actions, and unreliability? Don’t be that player. In this episode I talk about the social contract of tabletop RPGs and what YOU can do to support your DM...

  • May 24, 202628 minS0

    <p>Is your long-running RPG group stuck in a rut, playing the same game system year after year? In this episode, we tackle the toughest quest in tabletop gaming: convincing your friends to try something new. I’ll talk...

  • May 10, 202620 minS0

    <p>Let’s look at Golems! Mindless, magically-constructed automatons that are the ultimate guardians. We break down the classic types—Flesh, Clay, Stone, and Iron and give some essential DM tips for deploying these...

  • Apr 19, 202619 minS0

    <p>Want to make your characters better? Consider adding flaws to your character. What kinds of flaws are there and how do you add them in a way that’s not disruptive to the game? Give this episode a listen and find...

  • Episode #286

    Ep 273 - Flaws

    Apr 5, 202619 minS0

    <p>Want to make your characters better? Consider adding flaws to your character. What kinds of flaws are there and how do you add them in a way that’s not disruptive to the game? Give this episode a listen and find...

  • Mar 22, 202625 minS0

    <p>NOTE: My apologies for the audio quality. The entire recording/audio processing chain was rushed this week.</p> <p> </p> <p>Is your TTRPG campaign falling apart after only a few sessions? The problem might be that...

  • Mar 8, 202630 minS0

    <p>In this episode we continue the “setting expectations” series, hopefully helping to stop mismatched expectations from derailing your TTRPG campaign! GMs, this episode is packed with practical advice for designing and...

  • Feb 22, 202616 minS0

    <p>Ready to start your TTRPG campaign in some way besides a boring tavern? Episode 270 is here to help! We dive deep into the real purpose of a campaign's beginning and explore three powerful ways to unite your party...

  • Jan 11, 202620 minS0

    <p>Is your campaign's "big bad" just evil, or is there a hero beneath the monster? This episode dives into the age-old debate for Dungeon Masters: how important is a sympathetic backstory for a villain, and whether you...

  • Dec 28, 202522 minS0

    Description <p>Today we dive into the age-old debate that divides Dungeon Masters: When do you negate a powerful spell or maneuver? We explore the thin line between creating epic tension and causing frustration. Tune in...

  • Dec 14, 202524 minS0

    <p>Running a high-level character (Level 11+) is a different animal altogether. Forget easy skirmishes and simple ability checks—you're now facing world-breaking threats. In this episode I’ll give you some tips for...

  • Nov 30, 202531 minS0

    <p>Running high-level TTRPGs (level 11+) are different animals! In this episode I break down essential GM tips for these epic campaigns. Plus, I’ll give you some advice on how you need to change your prep to run a...

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