
070: Arco and Anthology
The team discusses anthology as an approach to game design and writing, deep dives on Arco as an excellent example of that, and talks over Godot as the highlight of our new Tool of the Month feature. Introduction 0:00: W

Hosted by Joel Kallstrom and Tim Raveling · EN · 75 episodes
Established thought leaders with verified media credentials.
Seria Ludo is a podcast about games, game design, games criticism, and the politics that underlie all of it. New episodes every week, each focusing on a specific topic of games and game design.
Joel Kallstrom and Tim Raveling hosts Seria Ludo, a leisure show with 75 episodes published.

The team discusses anthology as an approach to game design and writing, deep dives on Arco as an excellent example of that, and talks over Godot as the highlight of our new Tool of the Month feature. Introduction 0:00: W
In this episode, Tim and Joel talk about why certain games are so replayable, why that is, if and when it is important, and how designers can intentionally think about replayability in their own games. We frame this disc
When most games, even some of our favorites, will occupy us for at most 40 or 50 hours, some manage to sink their hooks in for much (sometimes *much*) longer. Why is that? What is it about the designs of these games, the

In part two of our conversation with Nic Tringali, we go deeper into their development process. Design and prototyping, testing, setting victory conditions, and the delightful old-school addition to the game: the manual.

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Tim and Joel return after a hiatus for the first episode of 2023. We talk about the future direction of the podcast - which, now that Tim's own game development projects are picking up steam - will involve a more design-

Part two of our conversation goes deeper into the mechanics, narrative and design of Hardspace: Shipbreaker, from its genesis as the winner of an internal company game jam, to early access on Steam, to its full release l

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There's no one quite like Rami Ismail: game developer, pilot, industry ambassador, consultant. Any one of these could be a full career and somehow Rami does them all. Formerly one half of hit indie studio Vlambeer, he ha

"Imagine you're writing a book and occasionally, when someone turns the page, all the letters fall off the page." Tim and Joel interview Stephen Danton, who developed the excellent Unto the End with his wife Sara. Stephe

Tim and Joel look again at Workers and Resources: Soviet Republic, a game whose complexity allows for a more nuanced set of mechanics which make it a more "honest" city-building experience, as opposed to the sanitized co

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Having played some "deck-builder" games, Tim and Joel break down the mechanics and aesthetics of card games. We look primarily at Inscryption and Fights in Tight Spaces, and go on to discuss UI and combat strategy mechan
Tim and Joel take apart Hardspace: Shipbreaker, space-junking game with an anti-capitalist spirit. We examine the ways in which narrative is subtly threaded through gameplay. Games mentioned: Hardspace: Shipbreaker Norco

Tim gives his first impressions of the trailblazing Steam Deck - which brings PC computing power to the handheld gaming experience. Having sampled several games on the platform, he has settled on Workers and Resources: S

In part two of our look at Norco we expand on some of the first episode's observations, discussing specific plot points. Mentioned: Musée des Beaux Arts (poem) - WH Auden

Norco is a real achievement in video game storytelling - beautifully written and scored. It is a game we will both remember for a long time. In this episode we talk (spoiler-free) about the game and its relationship to t

Following last week's music episode, this week we talk with our guests Phil Tucker and Damian Gibson about our more personal experiences with music in video games, from childlike glee to more complicated adult emotions.

A very special episode this week: friends of the show Phil Tucker and Damian Gibson - Joel's former radio-show co-hosts - join us to talk about music in games. Damian is the host of the podcasts WrestleWolf and Agents of
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Seria Ludo is hosted by Joel Kallstrom and Tim Raveling. The show is categorised under leisure (games) and has published 75 episodes.
Seria Ludo has published 75 episodes.
Seria Ludo regularly covers leisure, games, arts. It sits in the leisure category, with a games focus.
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