
PPR 170
H ow’s everyone holding up? You know, with uhhh, all the recent news pouring in from Sony regarding their upcoming departure from physical media and Microsoft’s uhhh, well, departure from reality after slaugh

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Here's the thing, we trying to distance ourselves away from any other other podcast you may hear about or listen to, We range on a multitude of topics from current present standing & what-nots going on in the video game industry to many different retrospectives that has may our once scoffed upon "juvenile" entertainment, into respected media platform among music and movies. So kick back and listen, feel free to message us with any Ideas you may have for the show, or just plain message us.
Press Pause Radio hosts Press Pause Radio, a games show with 1,000 episodes published.

H ow’s everyone holding up? You know, with uhhh, all the recent news pouring in from Sony regarding their upcoming departure from physical media and Microsoft’s uhhh, well, departure from reality after slaugh

D eep down, most of us knew that game companies would eventually double down on their attempts to do away with physical media. Still, seeing such an announcement like the one PlayStation made and knowing what awaits us d

T he halcyon days of a development house being propped up entirely through the popularity and success of its flagship mascot are long gone, yet Yacht Club Games has managed to do it for a little over twelve years thanks

I t’s funny how we all used to talk about the summer being the perfect reason to catch up on our backlogs, with the notable drought of marquee game releases until the winter season, when publishers and developers a

R elax, everyone, I solved the case! Troy Baker is the voice actor playing the role of the hardened, fondue-sipping war hero-turned-private-investigator protagonist of this game. I knew I had heard that voice somewhere,

L ike the twisted version of Santa Claus that he is, once a year, Geoff Keighley comes out of his mousehole to host a grand event in Los Angeles that lets developers and publishers show off their up-and-coming games to t

O ne more run right?—Just one more go at it, and this time, things will be different. That’s the allure of the Roguelike genre of video games. It isn’t just one thing to jam through a level filled with

I n recent years, generative AI has led a near-inescapable march through every facet of our daily lives. Whether you’re seeking service, information, production, entertainment, or even counseling, the tool has made


L et's be real: there's a lot to loathe about 2026, what with our economic state of affairs, the increasingly robust perversion of the internet via AI slop and constantly shifting weather patterns. Hell, we can't even fi

T he mind sure is a funny thing—one second, you can find yourself tripping over the gradually increasing existential crisis of modern-day living in 2026, and the next, you’ll find yourself thinking about dumb

W e all have a vision in our heads of something that we love doing beyond any reproach. A passion that we put on a pedestal, and fabricate this perfect version of what we aspire it to be, and when that drive reaches a fe

C ertain logos instill a sense of wonder and comfort the instant they shimmer onto the screens of our games. The branding of something like the Konami bacon strips or neon-styled letters of SEGA getting shouted out throu

W ow, sorry about the wait! What was it, four years or so? I don't think we missed much though, wrestling still be wrestling. After a long hiatus, Georgie and Toast got to watching an AEW PPV together and thought it'd be


I t’s crazy how glued we are to our phones right? Maybe we should just treat phones the way the cast of Breaking Bad treats them, and just snap them in half every time we’re done with them! Either that, or&nb



H EY! LISTEN! Maybe don’t do that? Oh, you mean you want to figure it out on your own? Naaahhh, let’s pace you through an extensive explanation instead. Tutorialization in Video Games has always been a conten

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Press Pause Radio is hosted by Press Pause Radio. The show is categorised under games (hobbies) and has published 1,000 episodes.
Press Pause Radio has published 1,000 episodes.
Press Pause Radio regularly covers games, hobbies, video games. It sits in the games category, with a hobbies focus.
Press Pause Radio is accessible for guests with genuine games expertise. A personalised, episode-aware pitch will still outperform a generic one every time.
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