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Podcast Archives - Board Game Design Lab

Hosted by Gabe Barrett · leisure · EN-US · 347 episodes

About this Podcast:

The Board Game Design Lab was created for one purpose: to help you design great games people love. To accomplish that goal, this podcast interviews designers, publishers, and board game insiders on specific topics related to game design. I don't waste time talking about recently played games or pop culture. Instead, the show does a deep dive into subjects that I hope you’ll find extremely valuable as you progress through your game design journey.

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Contact path

Verified email

Booking probability

35%

Guest openness

Selective

Verified email on file
80/100
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Questions about Podcast Archives - Board Game Design Lab

What is Podcast Archives - Board Game Design Lab about?

The Board Game Design Lab was created for one purpose: to help you design great games people love. To accomplish that goal, this podcast interviews designers, publishers, and board game insiders on specific topics related to game design. I don't waste time talking about recently played games or pop culture.

Who hosts Podcast Archives - Board Game Design Lab?

Podcast Archives - Board Game Design Lab is hosted by Gabe Barrett. The show has published 347 episodes to date.

What has Podcast Archives - Board Game Design Lab covered recently?

Recent episodes include "6 Takeaways from the game that took 10 years to make" (1 October 2025, 22 minutes), "How to build a million dollar publishing company with Amy and Dusty Droz" (20 March 2025, 98 minutes), and "Game Design Trends for 2025 with Jamey Stegmaier" (20 March 2025, 45 minutes).

How often does Podcast Archives - Board Game Design Lab publish?

Podcast Archives - Board Game Design Lab publishes roughly weekly, with episodes averaging 67 minutes across 347 episodes.

How hard is it to get booked on Podcast Archives - Board Game Design Lab?

Booking probability for Podcast Archives - Board Game Design Lab is 35%, and the host is rated Selective on guests. Podcast Archives - Board Game Design Lab requires a Pod Score of 80 or higher. Podcast Archives - Board Game Design Lab's contact route on record: verified email.

Who should pitch Podcast Archives - Board Game Design Lab?

The strongest fits for Podcast Archives - Board Game Design Lab are Design Services. Podcast Archives - Board Game Design Lab has a leisure audience.

About the host

Gabe Barrett hosts Podcast Archives - Board Game Design Lab, a leisure show with 347 episodes published.

Verified host email: ████████@████.comSign in to unlock →

Recent episodes

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  • Podcast Archives - Board Game Design Lab

    6 Takeaways from the game that took 10 years to make

    Oct 1, 202522 minS0

    <p>In this episode, I break down the six things I learned from the game that took 10 years to go from idea to published product.</p> <p>And you can find Football U on Kickstarter HERE</p> <p>The post 6 Takeaways from...

  • Podcast Archives - Board Game Design Lab

    How to build a million dollar publishing company with Amy and Dusty Droz

    Mar 20, 20251h 38mS0

    <p>Amy and Dusty Droz join me to talk about how they’ve built an extremely profitable publishing business in a relatively short amount of time. We talk about tariffs, fulfillment, audience, budgeting, customer service...

  • Podcast Archives - Board Game Design Lab

    Game Design Trends for 2025 with Jamey Stegmaier

    Mar 20, 202545 minS0

    <p>In this episode, Jamey Stegmaier and I chat about the various trends we’re seeing in the current game design landscape. We talk about solo and 2-player games, open worlds, licensed IPs, and more!</p> <p>The post Game...

  • Podcast Archives - Board Game Design Lab

    Game Marketing Made Simple with Andrew Lowen

    Mar 20, 20251h 30mS0

    <p>In this episode, I chat with Andrew Lowen, from Crowdfunding Nerds, about how to make people aware your game exists.</p> <p>Also, be sure to check out Andrew’s crowdfunding marketing course, and if you sign up...

  • Podcast Archives - Board Game Design Lab

    My new book will help you find the FUN

    Mar 20, 20252h 49mS0

    <p>My game design book, Find the Fun, recently came out, and in this episode, I do a brief synopsis and give you the audio version of the first three chapters.</p> <p>To check out Find the Fun on Amazon, go here...

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  • Episode #333

    How to design games that stand the test of time with Brad Talton

    Mar 4, 202454 minS0

    <p>In this BGDL rewind from May of 2020, Brad Talton, founder of Level 99 Games, and I discuss what goes into designing a game that lasts.</p> <p>We talk about creating games that are easily expandable, are easy to get...

  • Episode #332

    The design process of one of the world's best designers, Corey Konieczka

    Feb 26, 20241h 8mS0

    <p>In this BGDL rewind from June of 2020, Corey Konieczka breaks down his entire design process.</p> <p>Corey has several games ranked in the top 100 games of all time, and it was incredibly insightful to learn about...

  • Episode #331

    How to Design an Engine Building Game with Elizabeth Hargrave

    Feb 19, 202454 minS0

    <p>In this BGDL rewind from May of 2019, Elizabeth Hargrave dives into all the ins and outs of designing an engine-building game. We chat about her personal design process and all the interesting obstacles she...

  • Episode #330

    How to Design Games that Tell Stories with Ignacy Trzewiczek

    Feb 11, 20241h 3mS0

    <p>In this BGDL rewind from April of 2020, Ignacy Trzewiczek, founder of Portal Games and designer of Robinson Crusoe, discusses his company’s motto: Games that tell stories.</p> <p>We go in-depth into Ignacy’s design...

  • Episode #329

    Using Math to Design Better Games with Emerson Matsuuchi

    Feb 3, 20241h 13mS0

    <p>In this BGDL rewind from December of 2020, I chat with Emerson Matsuuch about all the many ways a designer can use math to create better games. We talk spreadsheets, game balance, mathmatical models, and more!</p>...

  • Episode #329

    Using math to make your games better with Emerson Matsuuchi

    Jan 29, 20241h 13mS0

    <p>In this BGDL rewind from December of 2020, I chat with Emerson Matsuuch about all the many ways a designer can use math to create better games. We talk spreadsheets, game balance, mathematical models, and more!</p>...

  • Episode #328

    Finding the Right Mixture of Luck and Skill with Richard Garfield

    Jan 21, 20241h 2mS0

    <p>In this BGDL rewind from May of 2018, I chat with Richard Garfield about finding the right balance of luck vs skill when designing a game.</p> <p>The post Finding the Right Mixture of Luck and Skill with Richard...

  • Podcast Archives - Board Game Design Lab

    Where the BGDL Is Headed in 2024

    Jan 21, 20248 minS0

    <p>In this update, I talk about 2024’s vision for the BGDL.</p> <p>And if you need help with your game, company, or upcoming crowdfunding campaign, and you think I might be able to help, please click HERE.</p> <p>The...

  • Episode #327

    Your game design questions answered

    Dec 16, 202344 minS0

    <p>In this episode, I answer a bunch of questions that were submitted by BGDL community members!</p> <p>The post Your game design questions answered appeared first on Board Game Design Lab.</p>

  • Episode #326

    How to Publish Games with a Grassroots Approach | Joe Bragg

    Nov 29, 20231 hourS0

    <p>In this episode, Joe Bragg, founder of the indie publishing company Meek Heroes Gaming, discusses the grassroots approach he’s taking to building his publishing company. We chat about why this approach makes sense...

  • Episode #325

    How to Boost Creativity and Avoid Tropes | Jason Perez

    Nov 21, 20231h 6mS0

    <p>In this episode, Jason Perez and I chat about how designers can boost their creativity by thinking outside the box, pushing past tropes, and being more intentional about their thematic choices.</p> <p>The post How to...

  • Episode #323

    Listen to this BEFORE you start an indie publishing company | John de Campos

    Nov 14, 20231h 23mS0

    <p>In this episode, John de Campos, founder of Terrible Games, and I chat about the highs and lows of starting and running an indie publishing company in the board game industry.</p> <p>The post Listen to this BEFORE...

  • Episode #323

    Board Game Design Productivity Hacks with Gabe Barrett

    Nov 9, 202359 minS0

    <p>In this episode, I break down some game design productivity hacks that have been helping me lately, and I’m specifically talking about a concept called “habit fields.”</p> <p>This was a presentation I gave recently...

  • Episode #322

    Do this BEFORE designing a game | Leo Taylor

    Nov 3, 20231h 20mS0

    <p>In this episode, Leo Taylor, designer of games in the Risk, Clue, and D&D universes, breaks down his “key pillars of game design” as we chat through the many questions designers should think through as they dive into...

  • Episode #321

    How to Make Money from Your Game Design Hobby with Joe Slack

    Oct 25, 20231h 1mS0

    <p>In this episode, Joe Slack and I talk about how we’ve both been able to piece together lots of different revenue streams in the gaming industry to be able to make a full-time living from game design. </p> <p>And be...

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