
Episode #16
Taria & Como
Can a puzzle platformer with a unique mechanic, a resilient protagonist, and a gorgeous synth and cello soundtrack empower you to be a force for good in the world? Creator Kip Henderson thinks so, recounting the story...


leisure
Hosted by Panic · leisure · EN-US
Playdate is the new handheld that comes with a unique 1-bit screen and 24 free games! The Playdate Podcast takes you behind the scenes for stories from game designers and developers, and the people who made the little yellow game console with a crank. Hear about the ups and downs of development, and get inspired to make your own Playdate games, using the free software development kit or Playdate’s no-code, browser-based game maker, Pulp!
Required Pod Score for this podcast. PitchCentric checks your profile against host openness, topical fit, and audience signals before you generate a pitch.
Contact path
Verified email
Booking probability
22%
Guest openness
Selective
Sign up to generate a grounded pitch for Playdate Podcast.
Signup to Generate a PitchPlaydate is the new handheld that comes with a unique 1-bit screen and 24 free games! The Playdate Podcast takes you behind the scenes for stories from game designers and developers, and the people who made the little yellow game console with a crank.
Playdate Podcast is hosted by Panic. The show has published 48 episodes to date.
Recent episodes include "Taria & Como" (31 July 2025, 44 minutes), "Black Hole Havoc" (24 July 2025, 26 minutes), and "Chance's Lucky Escape" (17 July 2025, 30 minutes).
Playdate Podcast publishes roughly weekly, with episodes averaging 26 minutes across 48 episodes.
Booking probability for Playdate Podcast is 22%, and the host is rated Selective on guests. Playdate Podcast requires a Pod Score of 80 or higher. Playdate Podcast's contact route on record: verified email.
The strongest fits for Playdate Podcast are Software and Computer Hardware. Playdate Podcast has a leisure audience.
Panic hosts Playdate Podcast, a leisure podcast with 48 episodes published.
Our AI reads these to draft pitches. Use them as grounding for a pitch that cites a real guest and a specific topic.

Episode #16
Can a puzzle platformer with a unique mechanic, a resilient protagonist, and a gorgeous synth and cello soundtrack empower you to be a force for good in the world? Creator Kip Henderson thinks so, recounting the story...

Episode #15
How did a shared love of Puzzle Bobble and a question about Pulp lead to a Cosmic connection? Drew Loebach, Antony Saillard, and Karim Chair talk about how they teamed up to make Black Hole Havoc a fun and challenging...

Episode #14
Has luck finally run out for the world's luckiest dog? Chance's Lucky Escape creators Yann Margan and Julia Minamata talk about the game's origins, using ALL of Playdate's controls, inspirations from retro cartoons and...

Episode #13
PAGING PATIENT ZERO - Your audio Electronic Program Guide summary of what's on this week, only on Blippo+

Episode #12
Luke Sanderson on how his game Tiny Turnip, a crank-centric climbing metroidvania, grew from its sibling game, Turnip Mountain! How'd he land on the game's unique mechanics? And why a turnip? PLUS: level design...

Episode #10
Playdate is a console that feels both nostalgic and brand new—and Pixel Ghost's Ollie Coe has achieved that same blend of past influences and fresh adventure with Shadowgate PD! Hear what it took to bring this OFFICIAL...

Episode #9
Why hunt one demon when you can catch 'em all? Mario and JP of Amano Games talk about forming a game studio, the challenge of developing two games at once, and how they're always on a quest to learn new things!

Episode #11
POWER TO THE PUMPULATOR - Your audio Electronic Program Guide summary of what's on this week, only on Blippo+

Episode #8
A LEAP OF FAITH — Your audio Electronic Program Guide summary of what's on this week, only on Blippo+

Episode #7
Eat, stretch, and fetch with Long Puppy designer and developer Indiana-Jonas, who walks us through the inspiration for his game, the challenges of translating his comic art style to 1-bit, and play-testing and iterating...

Episode #6
YOU CAN COUNT ON ME — Your audio Electronic Program Guide summary of what's on this week, only on Blippo+

Episode #5
What makes a great rhythm game? The creators of Otto’s Galactic Groove join us to talk about combining classic rhythm elements, a fun narrative, and great art—plus getting the feel and timing just right on Playdate. Get...

Episode #4
You'll flip for Wheelsprung, a platformer with nutty physics! Award-winning Playdate developers Nino van Hooff and Julie Bjørnskov have teamed up to create 34 levels of spring-loaded fun, where you play as a squirrel on...

Episode #3
Steve Chipman, whose Playdate games have been featured on Engadget's "Best Of" lists and nominated for Playdate Community Awards, talks about his love of adventure games, their unique design challenges, and how he...

Episode #2
How long will you last in Fulcrum Defender? Find your optimal build and perfect your aiming skills to survive in this crank-powered, arcade action game! Jay Ma of Subset Games talks about what makes a great action game...

Episode #1
Join a crew of paleontologists and dig up some mysteries in action-puzzle game Dig! Dig! Dino!, part of Playdate Season Two! Creators Antonio Uribe (aka Fáyer) and Dominique Ferland (aka Dom2D) talk about creating a...

Episode #32
'Oom' and 'Pullfrog' launched simultaneously on Playdate's Catalog last year,offering different—yet surprisingly complementary—gaming experiences. This special-format episode of the Playdate Podcast features a fun...

Episode #31
Earlier this year, our Financial Controller, Jen, realized our Playdate inventory was 2,000 units short. How did that eventually lead us to a Circle K in North Las Vegas, and just how much should you tip for a roofing...

Episode #30
Faraway Fairway is a procedurally-generated mental health golf game--but what does that mean? Hedgehog Dreams Studio Head Rokashi talks about their journey to create a relaxing golf adventure that's all about...

Episode #29
Lucas Pope on how he builds games, what inspired him to create one for a younger audience, and what drew him to design that game especially for Playdate!
Recent guests on Playdate Podcast. Study who booked and why before you pitch.
professor of anesthesiology and critical care medicine, Johns Hopkins University School of Medicine
author of Explain Yourself: Master the Art of Explanation in the Age of AI, Washington Institute for Business, Government, and Society
William A. Schnader Professor of Law, Deputy Dean, University of Pennsylvania Carey Law School
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