
Overworld: How Design Connects Great Games
[PREVIEW] World 2: Inside (2016)
<p>In this episode game design professor Dr. Ada Wish, playwright Katie Coleman, and elite gamer Gia Szekeres discuss the design of 2016's Inside, which was ranked #92 on the Polaris List.</p><p>Back us on Patreon at Patreon.com/OverworldPodcast to access our full show notes and the next episode two-weeks early.</p><p>Citations </p><p>The Playdead Unofficial Museum, created by TEN RAN 432 </p><p>How Inside's levels were designed, by Alex Wiltshire at Rock, Paper, Shotgun</p><p>Three GDC talks given by the Playdead team including</p><p>Huddle Up! Making the [SPOILER] of 'INSIDE', 2017</p>...




