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Dungeon Crawler Carl Book 4 Review β The Gate of the Feral Gods | Random Review | Original Geek
Connect with us! We set the topic. The dice set the direction. This week: Dungeon Crawler Carl Book 4, The Gate of the Feral Gods β the bubble floor, four castles, and one very large puppy. The first roll sent Steve and Jeff into the Gate itself, and into an argument with the question: did Vadim's death really unleash Emberus? They pull the whole chain apart on the fly β the flooded sub, the last watch, the assembled gate, and what actually came through the Nothing. Jeff's read on the artifact comes from twenty years behind a DM screen: give the party something incredible, attach a horrible consequence, and delight in watching them use it anyway. As Steve puts it, it's the moment the crawlers hit peak screw it β this or we die here. The second roll landed on the parasite extraction, ripping the worm out of Chris. Jeff's response: that's not even close to the most grotesque thing in this book. It's the Jimbo stew. Also in this one: why Dinniman loads the story onto the odd-numbered floors, how Maggie My's setup was hiding in plain sight since the second floor, and the realization that somebody looked at race selection and chose to be a worm . Heavy spoilers for Book 4 throughout, plus a few glances forward. Stick around past the outro β we accidentally recorded Jeff explaining that his input on scheduling is an illusion, and he asked us to keep it in. Book 5 is next. See you at the Butcher's Masquerade. Original Geek Podcast β Steve Scarfo & Jeff Shaw originalgeekpodcast@gmail.com stevescarfo.com οΈ Original Geek β Gen X geek culture from people who lived it. Hosted by Steve Scarfo and Jeff Shaw. Subscribe on Apple Podcasts, Spotify, or YouTube originalgeekpodcast.com originalgeekpodcast@gmail.com @OriginalGeekPodcast on YouTube, TikTok, Instagram, Facebook

