NES 6502 Basics – Knox Game Design, July 2026
Review of 6502 assembly and how to create a simple number guessing game for the Nintendo Entertainment System (NES). Links

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Hosted by Unknown Host · 🇺🇸 US · EN-US · 127 episodes
Established thought leaders with verified media credentials.
Knox Game Design is a monthly discussion by game creators in the Knoxville, Tennessee area. We share our ideas, show off projects, and discuss current topics related to video game development. Our group explores the many facets of the game design process, such as coding, graphics, modeling, animation, story, and promotion. You can find out more information on the group including future meeting dates at knoxgamedesign.org
Unknown Host hosts Knox Game Design, a technology show with 127 episodes published.
Review of 6502 assembly and how to create a simple number guessing game for the Nintendo Entertainment System (NES). Links
How convert a photo image data to be used in an NES (Nintendo Entertainment System) game. Tools used: Gimp, NESASM, YY-CHR, FCEUX. Review of background tile, palette, and attribute data for assembly code. How to prepare
History of game passwords for the 8-bit NES video game system console from the 1980’s. Pros and Cons for password systems. Design considerations for a password system. How passwords are generated in Mega Man 2. Met
Check out the great games that were created for Knox Game Jam 2026! Thanks to everyone who came out for the kickoff event and created a game! Finding Dave by Ashton and Robert You must escape the cave! Click in the direc
Explanation of how to create a game for N64. Overview of the N64 architecture. Development environment with Pyrite64, MSYS2, libdragon, and Tiny3D. How to install and setup development environment. Creating a new project
Explanation of recreating the classic snake game for QBasic called Nibbles in MonoGame.Steps: Moving blocks. Add snake body. Limit snake length. Adding collectibles. Adding levels, Game States. Sound Effects. Title Scree
Commemoration of 10 years of the Knox Game Design podcast, with Jacob, Colin, Levi, and RollyMusic. Jacob talks about the GameMaker game he has been creating called Stormbound. https://scrangican.itch.io/stormbound We al
Design and implementation of a turn based real estate game in twelve steps using MonoGame and C#.
Demo of using hinge joints in unity for doors and pinball flippers. Links and Notes Source code – https://github.com/levidsmith/KnoxGameDesign/tree/master/hinge_joint Joints in Unity – https://docs.unity3d.co
Overview and implementation of a 3×3 puzzle cube game using Blender, Unity, and C# code. Links and Notes Source code – https://github.com/levidsmith/KnoxGameDesign/tree/master/3x3_puzzle_cube/3x3PuzzleCube Pod
Overview of ten special weapons for a 2D platformer game, along with demos in MonoGame with explanation of C# code. The weapons covered are normal (buster), eight way, freeze, wave, boomerang, tornado, charge, orbit shie
Examples of the various types of gates used in the design of games. Links and Notes The Level Design Book – https://book.leveldesignbook.com/process/layout/typology/gates What Games Are – https://www.whatgame
Design and implementation steps for creating a pellet eating maze game in MonoGame with C#. Source code – https://github.com/levidsmith/KnoxGameDesign/tree/master/pellet_eating Links and Notes MonoGame – http
Two demos for using the Gimp Perspective Tool to create textures from photos. The textures are then applied to a mesh in Blender which is exported into an FBX model. The model is then imported into Unity which can be use
Explanation of three methods for capturing screenshots for your game. 1. Print Screen key 2. Snipping tool 3. OBS with VLC (VideoLAN). How to use Gimp to crop and scale a screenshot image to the desired size. Links and N
Five great games were created for Knox Game Jam 2025. Thanks to everyone who attended the kickoff and created a game. Great job everyone! Reality Breach by Jeffry Reality Breach is a browser-based bullet hell game with a
What is a simulation? Are simulations games? A look at simulations such as SimCity, Micropolis, and Conway’s Game of Life. Links and Notes Demo source code – https://github.com/levidsmith/KnoxGameDesign/blob/
New Game Releasing this month Check out the new game Shrine of the Forest God by Dustin, which will be released on Steam on February 28, 2025. Monthly Presentation How to create a simple client and server socket connecti
Explanation of how to implement drag and drop interface for games. Demos with source code include Unity (C#), MonoGame (C#), GameMaker (GML), and SDL (C). Links and Notes Demo source code – https://github.com/levid
Overview of steps to create a Solitaire game in Unity. Links and Notes Demo source code – https://github.com/levidsmith/KnoxGameDesign/tree/master/solitaire OpenGameArt card front sprites – https://opengamear
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Knox Game Design is hosted by Unknown Host. The show is categorised under technology (arts) and has published 127 episodes.
Knox Game Design has published 127 episodes.
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