
In this episode of IndieGameBusiness, we’re joined by Mart Gervacio, Founder of Tadhana, to tackle one of the biggest headaches in publishing: release management.Finishing your game is only part of getting it into...


leisure
Hosted by Jay Powell · leisure · EN
Candid conversations with veterans of all aspects of the business side of games. We firmly believe that great games from all developers need the support they deserve to succeed. This podcast exists to provide that support.IndieGameBusiness® is produced by The Powell Group, a video game consulting firm specializing in business development, marketing, and licensing. Our CEO has been in the industry for 20 years and closed countless publishing and licensing deals. The Powell Group monitors over 3,500 game developers and 750+ publishers.
Required Pod Score for this podcast. PitchCentric checks your profile against host openness, topical fit, and audience signals before you generate a pitch.
Contact path
Public web form
Booking probability
37%
Guest openness
Selective
Sign up to generate a grounded pitch for IndieGameBusiness®.
Signup to Generate a PitchCandid conversations with veterans of all aspects of the business side of games. We firmly believe that great games from all developers need the support they deserve to succeed. This podcast exists to provide that support. IndieGameBusiness® is produced by The Powell Group, a video game consulting firm specializing in business development, marketing, and licensing.
IndieGameBusiness® is hosted by Jay Powell. The show has published 524 episodes to date.
Recent episodes include "Your Game Is Finished. You’re Still Not Ready to Launch. | Mart Gervacio, Tadhana" (30 October 2026, 63 minutes), "Jay and Larry Are Up to Their Shenanigans Again | Fireside Chat" (23 October 2026, 62 minutes), and "Your Studio Is Busy. But Is Anything Getting Done? | Benjamin Carcich, Valarin" (16 October 2026, 65 minutes).
IndieGameBusiness® publishes roughly daily, with episodes averaging 60 minutes across 524 episodes.
Booking probability for IndieGameBusiness® is 37%, and the host is rated Selective on guests. IndieGameBusiness® requires a Pod Score of 80 or higher. IndieGameBusiness®'s contact route on record: public web form.
The strongest fits for IndieGameBusiness® are Software. IndieGameBusiness® has a leisure audience.
Jay Powell hosts IndieGameBusiness®, a leisure podcast with 524 episodes published.
Our AI reads these to draft pitches. Use them as grounding for a pitch that cites a real guest and a specific topic.

In this episode of IndieGameBusiness, we’re joined by Mart Gervacio, Founder of Tadhana, to tackle one of the biggest headaches in publishing: release management.Finishing your game is only part of getting it into...

IndieGameBusiness®
Apparently retirement wasn’t enough to keep Larry Kuperman away from Jay Powell.Larry “Nightdive” Kuperman, former VP of Business Development at Nightdive Studios, is back on IndieGameBusiness for another Fireside Chat...

In this episode of IndieGameBusiness, we’re joined by Benjamin Carcich, Founder of Valarin, Inc., to challenge the game industry’s obsession with process and productivity.Your team can have meetings, tickets, sprints...

IndieGameBusiness®
Join Raven Law for “Learning by Landmines: Pitfalls & Strategies for Publishing” Publishing a game is full of unexpected challenges, especially when you're launching across multiple platforms. Drawing from firsthand...

IndieGameBusiness®
Join Tara Voelker for “Make Accessibility a Selling Point: Storefronts, Tags, and Discovery” Players need to know if they can play your game before they buy it. Tara breaks down how Xbox, PlayStation, Steam, and the iOS...

IndieGameBusiness®
Join Michael Brown for “Nobody Owes Your Game Attention – Why Good Games Still Fail” A great game isn’t enough if no one knows it exists. Michael explores why quality alone doesn’t guarantee success, covering market...

IndieGameBusiness®
Join Larry Kuperman and Grover Wimberly IV for “Your Game Needs to Be Everywhere: Distribution Channels” Releasing on a single storefront is no longer the right strategy for many games. Larry and Grover explore how...

IndieGameBusiness®
Join Alessandro Biollo, Nate Ahearn, and John Nguyen from Xsolla for “Multi Storefront Publishing” Publishing across multiple storefronts can open the door to more players, but it also brings new challenges around...

IndieGameBusiness®
The IndieGameBusiness Sessions: The Path from Storefront to Success is over, but there’s still plenty to talk about.Join Ash and INDIE for another After the Event as they sit down and break apart the talks...

IndieGameBusiness®
Join Christian Allen for “It’s Time to Launch: Lessons in Building and Sustaining Momentum” Launching a game is only the beginning. Christian shares lessons from years of working on indie games and supporting developers...

IndieGameBusiness®
Join Marco Polo Moraga for “Planning for Launch: Wishlists, Visibility, and Timing on Steam” Learn what wishlists actually tell you, which metrics matter, and why a high wishlist count doesn’t always translate into...

Join Jay Powell for another IndieGameBusiness Fireside Chat, this time with Hugo Castro, CEO of BC Media Lab and co-founder of Gamacon. Jay and Hugo will sit down for a relaxed conversation about Hugo’s journey in the...

IndieGameBusiness®
In this episode of IndieGameBusiness, we’re joined by Rafael Morgan, VP Partnerships at CrazyGames, to talk about why web gaming is becoming strategically important again for developers. Rafael shares how successful...

IndieGameBusiness®
In this episode of IndieGameBusiness, we’re joined by Georgina Ovassapian, Founder of Winter Schloss Studios and developer of Night Shift: 1999, her first game.Georgina shares how her experience migrating from...

In this episode of IndieGameBusiness, we’re joined by Joe Dietsch, CEO, Creative Director, and Co-Founder of Wolf Haus Games. Joe shares his unconventional path into game development, starting as an outsider with no...

IndieGameBusiness®
Join Jay Powell for a special IndieGameBusiness Fireside Chat with Julia da Silva Brito from Indie Hero. In this conversation, they’ll discuss the indie game industry, supporting developers, building communities, and...

IndieGameBusiness®
In this IndieGameBusiness Fireside Chat, Jay Powell sits down with Fedor van Herpen, Co-founder and Partnership Director at MeetToMatch, for a conversation about networking, events, and building a company in the games...

IndieGameBusiness®
In this episode of IndieGameBusiness, we’re joined by Charlie Brandick, Founder of Quetzal-Core Games, for an honest conversation about the realities of building a career in game development. Charlie’s journey is...

IndieGameBusiness®
In this episode of IndieGameBusiness, we’re joined by Darren Williams, Founder & CEO of MinMax Game Consulting, to explore a question every developer should ask: why do some great games fail to find an audience?Using...

Join us for an IndieGameBusiness Fireside Chat with Guy Blomberg from Games Industry Gathering. In this conversation, we’ll discuss building communities within the games industry, creating meaningful networking...
Recent guests on IndieGameBusiness®. Study who booked and why before you pitch.
Vice President of Business Development, Night Dive Studios
Head of Finance Operations, Management Information and Data, Sam Houston State University
Senior Director of Business Operations & Performance Improvement, University of Southern Indiana
Ms State Baseball Color Analyst, Church at the Beach in Panama City Beach
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