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Hidden By Design podcast artwork

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Hidden By Design

arts ยท EN

46 episodesAudience: 3
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About this Podcast:

We believe that the best and most pleasurable design, is the design that you dont see, the design that is hidden, and works without you noticing.

Pitch Analysis

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Contact path

Verified email

Booking probability

22%

Guest openness

Selective

Verified email on file
80/100
Required Score

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Questions about Hidden By Design

What is Hidden By Design about?

We believe that the best and most pleasurable design, is the design that you dont see, the design that is hidden, and works without you noticing.

What has Hidden By Design covered recently?

Recent episodes include "Storytelling in design, even on a settings page?" (21 October 2026, 36 minutes), "Design feedback without the fight" (7 October 2026, 31 minutes), and "How do you know when a design is done?" (22 September 2026, 28 minutes).

How often does Hidden By Design publish?

Hidden By Design publishes roughly every two weeks, with episodes averaging 36 minutes across 46 episodes.

How hard is it to get booked on Hidden By Design?

Booking probability for Hidden By Design is 22%, and the host is rated Selective on guests. Hidden By Design requires a Pod Score of 80 or higher. Hidden By Design's contact route on record: verified email.

Who should pitch Hidden By Design?

The strongest fits for Hidden By Design are Design Services. Hidden By Design has an arts audience.

About the host

Hidden By Design is an arts podcast with 46 episodes published.

Verified host email: โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆ@โ–ˆโ–ˆโ–ˆโ–ˆ.comSign in to unlock โ†’

Recent episodes

Our AI reads these to draft pitches. Use them as grounding for a pitch that cites a real guest and a specific topic.

  • Oct 21, 202636 min

    You've clicked through a checkout more times than you can count, and it's never felt like a story. This week we take storytelling in design to the least glamorous screens there are. The question I keep hearing that good...

  • Oct 7, 202631 min

    Someone shares their work, and the only honest thought you have is that it won't work. You keep quiet, or you say it and the room goes cold. This week: what makes design feedback land. The question How do you personally...

  • Sep 22, 202628 minS3

    You've been nudging the same layout by a pixel for the last hour. Is it finished, or have you just had enough of it? Knowing when a design is done is the one thing nobody teaches you, and both ways of getting it wrong...

  • Sep 16, 202613 minS3

    Why is no-one talking about AI ethics? Thorbjรธrn sent Martin a link. That link was for a company selling computers made of living brain cells. Nowhere does that company talk about the ethics involved here, which is a...

  • Sep 9, 202635 minS3

    A joke works because everything is predictable until it isn't. Thorbjรธrn thinks breaking design rules works the same way. The question "What's something you were taught early on in your career that you later found out...

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  • Aug 26, 202632 minS3

    What's the one thing about human attention that most designers never learn to use on purpose? The question "What's the one design principle that you think is massively underestimated even by experienced designers like...

  • Episode #32

    Figure Ground

    Apr 22, 202529 minS2

    <p></p><p>Figure ground is a funny thing. In essence, it simply mean "forground and background" which should be pretty obvious to have. However, what its all about is how the forground and background of anything plays...

  • Episode #31

    Friction

    Feb 5, 202545 minS2

    <p>Recently, I wanted a cup of coffee from a coffee machine. I put my cup roughly where I believed that the coffee would come out, I then pressed the coffee I wanted, and then waited.. and waited.. and waited.. then...

  • Episode #30

    Prototyping

    Dec 31, 202439 minS2

    <p>Prototyping is the art of creating early models to test ideas, emotions, and processes. To make it easier we have split it into three main types: </p> <p><br /></p> Bassive prototypes (like mood boards or...

  • Dec 11, 202455 minS2

    <p>The worlds WORST Chewbacca sound effect is in this episode. </p> <p>If you never heard about Diegetic and Non-Diegetic sound effect, you are not alone, but after listening to this episode, you will know what it is...

  • Nov 20, 202446 minS2

    <p>A composer is a person that decides how you should feel, and then, makes you feel that. Sounds familiar? In this episode we are doing something that we dont do often, interview a person, and this person is Michael...

  • Oct 23, 202441 minS2

    <p>"This is Dave's printers. I'm not here at the minute. Please phone me back, see you later." </p> <p>If you want to hear Martin fail at making an example of a bad voiceover, this is the episode. Even trying to do a...

  • Episode #26

    Jobs to be done

    Oct 2, 202435 minS2

    <p>What is a problem statement really, and is it really nessecary? (Yes it is ;) ) </p> <p>"Job to be done" is a tool to help you really understand the problem and stay focused on the problem rather than on the...

  • Episode #25

    Postels Law

    Sep 11, 202428 minS2

    <p>Postels law, also known as the "Robustness principle" originally comes from the development and ideas of how the internet should be designed. The TCP (Transmission Control Protocol) was designed with the following...

  • Hidden By Design

    Von Restorff Effect

    Aug 21, 202437 minS0

    <p>Do you rember that party you attended, where there was this one person who was really funny, and was the center of attention, and said so many funny things. And then, do you remember other conversations that was...

  • Jul 24, 202454 minS2

    <p>Im not a businessman, I dont sell out, I am a designer! </p> <p><br></p> <p>I believe that this is a pretty common mindset, and also a really healthy one. But.. and yes, there is a but. If you do not make money, you...

  • Jul 10, 202423 minS2

    <p>Damn, I really need the toilet, but I am far away from home! </p> <p>We have all been there, out for a walk, and in need of a toilet! And it appears that the close we get to home, the more we need to go! At a point...

  • Jun 26, 202434 minS2

    <p>What is bad design, and how do you identify it? </p> <p>Sometimes you will look at something, and think.. bah, that is a really bad design, the experience is totally off. And often you know this instinctively, but...

  • Episode #20

    UI is not design

    Jun 12, 202437 minS2

    <p>UI is not design! </p> <p>And with that out of the way, lets get to the meat of this episode.</p> <p>This is an episode about understanding what User Interfaces (UI) is and isnt.</p> <p>Now that you read this far...

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