
What if your clothes could power your wearable devices? texTENG introduces a maker-friendly framework for creating textile-based triboelectric nanogenerators (TENGs)—fabrics that harvest energy from everyday human...


science
Hosted by Kai Kunze · science · EN
HCI Deep Dives is your go-to podcast for exploring the latest trends, research, and innovations in Human Computer Interaction (HCI). Auto-generated using the latest publications in the field, each episode dives into in-depth discussions on topics like wearable computing, augmented perception, cognitive augmentation, and digitalized emotions. Whether you’re a researcher, practitioner, or just curious about the intersection of technology and human senses, this podcast offers thought-provoking insights and ideas to keep you at the forefront of HCI.
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Contact path
Public web form
Booking probability
31%
Guest openness
Selective
Sign up to generate a grounded pitch for HCI Deep Dives.
Signup to Generate a PitchHCI Deep Dives is your go-to podcast for exploring the latest trends, research, and innovations in Human Computer Interaction (HCI). Auto-generated using the latest publications in the field, each episode dives into in-depth discussions on topics like wearable computing, augmented perception, cognitive augmentation, and digitalized emotions.
HCI Deep Dives is hosted by Kai Kunze. The show has published 62 episodes to date.
Recent episodes include "AHs 2025 texTENG: Fabricating Wearable Textile-Based Triboelectric Nanogenerators" (6 March 2026, 12 minutes), "TAFFC 2025 Micro-Expressions: Could Micro-Expressions Be Quantified? Electromyography Gives Affirmative Evidence" (27 January 2026, 14 minutes), and "TAFFC 2025 Music Emotion: Are We There Yet? A Brief Survey of Music Emotion Prediction Datasets, Models and Outstanding Challenges" (20 January 2026, 12 minutes).
HCI Deep Dives publishes roughly a few times a week, with episodes averaging 15 minutes across 62 episodes.
Booking probability for HCI Deep Dives is 31%, and the host is rated Selective on guests. HCI Deep Dives requires a Pod Score of 80 or higher. HCI Deep Dives's contact route on record: public web form.
The strongest fits for HCI Deep Dives are Scientific Research & Development. HCI Deep Dives has a science audience.
Kai Kunze hosts HCI Deep Dives, a science podcast with 62 episodes published.
Our AI reads these to draft pitches. Use them as grounding for a pitch that cites a real guest and a specific topic.

What if your clothes could power your wearable devices? texTENG introduces a maker-friendly framework for creating textile-based triboelectric nanogenerators (TENGs)—fabrics that harvest energy from everyday human...

Micro-expressions are fleeting facial movements lasting just 40-200 milliseconds that are believed to reveal concealed emotions. But can these subtle expressions actually be measured objectively? This study provides the...

Music has long been known to evoke powerful emotions, but can machines truly understand and predict these emotional responses? This survey paper takes stock of the field of music emotion recognition (MER), examining the...

Episode #62
Virtual body extensions like wings or tails offer exciting new experiences in VR, but using them naturally—especially parts you can't see, like a tail—requires proprioceptive feedback to sense position and force without...

Electro-tactile interfaces—which deliver tactile sensations through electrical stimulation of skin nerves—offer unique advantages like fast response times, thin flexible form factors, and the ability to simulate...

What happens when you watch yourself perform in VR—and then have to critique that performance? This study explored self-reflection in motor skill learning using a Karate training task. Participants were embodied as a...

Can fake heartbeat sounds trick your body into relaxing? This system generates pseudo-heartbeat audio at rates slightly slower than your actual heart rate to induce calm and support meditation. Using a contactless radar...

Learning to identify musical pitch intervals usually requires tedious rote practice. Purrfect Pitch offers a new approach: a wearable haptic vest that translates sound into touch. When users hear two musical notes, they...

Processing high-resolution video with AI requires massive computational resources. GazeLLM offers an elegant solution inspired by human vision: use eye-tracking to focus only on what matters. By cropping first-person...

Traditional quadrotor drones pose safety concerns with their spinning blades. Cuddle-Fish takes a different approach: a helium-filled soft robot with bio-inspired flapping wings that's safe enough to touch, hug, and...

Episode #48
Our bodies experience a wide variety of kinesthetic forces as we go about our daily lives, including the weight of held objects, contact with surfaces, gravitational loads, and acceleration and centripetal forces while...

Xiaru Meng, Yulan Ju, Christopher Changmok Kim, Yan He, Giulia Barbareschi, Kouta Minamizawa, Kai Kunze, and Matthias Hoppe. 2025. A Placebo Concert: The Placebo Effect for Visualization of Physiological Audience Data...

Perceiving and altering the sensation of internal physiological states, such as heartbeats, is key for biofeedback and interoception. Yet, wearable devices used for this purpose can feel intrusive and typically fail to...

To enhance focused eating and dining socialization, previous Human-Food Interaction research has indicated that external devices can support these dining objectives and immersion. However, methods that focus on the food...

Episode #44
When several individuals collaborate on a shared task, their brain activities often synchronize. This phenomenon, known as Inter-brain Synchronization (IBS), is notable for inducing prosocial outcomes such as enhanced...

Episode #43
Yulan Ju, Xiaru Meng, Harunobu Taguchi, Tamil Selvan Gunasekaran, Matthias Hoppe, Hironori Ishikawa, Yoshihiro Tanaka, Yun Suen Pai, and Kouta Minamizawa. 2025. Haptic Empathy: Investigating Individual Differences in...

Riku Kitamura, Kenji Yamada, Takumi Yamamoto, and Yuta Sugiura. 2025. Ambient Display Utilizing Anisotropy of Tatami. In Proceedings of the Nineteenth International Conference on Tangible, Embedded, and Embodied...

Hu, Yuhan, Peide Huang, Mouli Sivapurapu, and Jian Zhang. "ELEGNT: Expressive and Functional Movement Design for Non-anthropomorphic Robot." arXiv preprint arXiv:2501.12493(2025). https://arxiv.org/abs/2501.12493...

Episode #39
K. Brandstätter, B. J. Congdon and A. Steed, "Do you read me? (E)motion Legibility of Virtual Reality Character Representations," 2024 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), Bellevue, WA...

The Oscar best picture winning movie CODA has helped introduce Deaf culture to many in the hearing community. The capital "D" in Deaf is used when referring to the Deaf culture, whereas small "d" deaf refers to the...
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