
It's Slobberin' Time!
A cursed Wish has turned Gudrun into a full-blooded troll, and Rusla now faces her alone! The rest of the party has their hands full fighting room full of animated swords and shields.

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Hosted by Unknown Host · 🇺🇸 US · EN · 100 episodes
Established thought leaders with verified media credentials.
A podcast of three guys who geek out about movies, board games, swordfighting and so much more, while sharing a love for the Lord our God.
Unknown Host hosts Geek at Arms, a games show with 100 episodes published.

A cursed Wish has turned Gudrun into a full-blooded troll, and Rusla now faces her alone! The rest of the party has their hands full fighting room full of animated swords and shields.

Gudrun just really likes running through mist-filled doorways. The adventurers suspect that the creature they killed wasn't the real Acererak, so they continue to explore the Tomb in hopes of finding either the lich or h

The warriors penetrate deeper into the Tomb to confront the Horror in person.

The adventurers unexpectedly find a holy place deep in Acererak's lair. But are they willing to make a sacrifice to keep moving forward?

The explorers break every rule of old-school dungeoneering in the Hall of Colors.

The adventurers delve deeper into the Tomb and attempt to decipher Acererak's guiding poem. But is it leading them to riches or to their doom?

Welcome to Season One of our new actual play Paths of Shadow! This season we're playing the classic D&D module "Tomb of Horrors." In episode one, "Grave Concerns," a party of experienced adventurers have discovered the f

The Travellers fly their new patrol cruiser, now rechristened the Butterfly's Gambit, back to Boughene, where they hatch a plan to finally deal with the Brothers of Farbauti.

The sabotaged geothermal tap in Research Station Gamma has caused a volcanic eruption. The Travellers narrowly escape the blast, only to learn that their starship is missing!

Sir Kevin has stabilized the Imperial researcher, but his wounds indicate he was attacked by a creature with very large, sharp claws. The Travellers descend deeper into the Research Station in search of Chiree's nest-mat

On the militarized world of Beck's World, the Travellers agree to help an innocent little alien named Chiree rescue its nestmates from the humans that abducted them.

The Travellers flee Feri ahead of a violent insurrection that destroys the starport moments after they lift off. Their next port of call is Beck's World, a lower-tech world with incomprehensible social mores. Don't forge

The Travellers depart Boughene with a cargo hold full of strange wildlife to be transplanted on another world. On the way, they land on the storm-drenched world Feri, where they are involuntarily drawn into a local confl

Jase and Qazyna have fallen ill from exposure to something on the Annic Nova. The Travellers rush to the high-tech system Boughene in hopes of finding a cure.

Time to roll the dice for a...silliness check? It's an all new episode of Geek at Arms! From the City on a Hill gaming podcast we welcome good friend of the show Ryan! He kicks off Geek Out by sharing a profound philosop

The Travellers make their way into the black to rendezvous with the alien derelict, where they make an unexpected new friend and encounter a terrible new threat!

With their criminal records finally cleared, the Travellers bid farewell to Uakye and set their sights on a secret deep space refueling depot, where they hope to intercept a mysterious alien spacecraft.

The Travellers have been hired by Milis Trifan to investigate an alien derelict in deep space, but first they must deal with the criminal records that keep them grounded on Uakye. So while that's getting straightened out

Stranded almost 200 kilometers from the shore, chest-deep in a shallow sea, the Travellers must survive the environment and the wildlife until they can be rescued.

The Travellers deal with the aftermath of the battle with the Judgement. They then jump to their next port of call, the oceanic world Uakye.
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To pitch Geek at Arms, visit http://geekatarms.podbean.com for contact information, then craft a tight one-paragraph hook that ties your expertise to a gap in their recent games coverage.
Geek at Arms is hosted by Unknown Host. The show is categorised under Games (hobbies) and has published 100 episodes.
Geek at Arms has published 100 episodes.
Geek at Arms regularly covers Games, Hobbies. It sits in the Games category, with a hobbies focus.
Geek at Arms is accessible for guests with genuine games expertise. A personalised, episode-aware pitch will still outperform a generic one every time.
Geek at Arms hasn't explicitly signalled guest openness in recent episodes. That doesn't rule out pitching. your hook just needs to be especially compelling and relevant to their recent content.
Episodes of Geek at Arms average 114 minutes, giving guests a long-form format with plenty of time to expand on their expertise.
Our data rates Geek at Arms's guest bar at 80/100 (Premium tier). Established thought leaders with verified media credentials. Sign in to PitchCentric to see how your own Pod Score compares against this show.
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