
Episode #32
Episode 32: Julia Minamata
Why I Love Text Parsers We talk with Julia Minamata ( The Crimson Diamond ) about the joys of implementing a text parser-based game in the 2020s - but also about creativity as a process and craft as hard-work with no shortcuts. How do we find our way through a project when we don't know where we're headed? And how do we welcome players into a game that's unlike anything they've played before? For more info the GNK book, and to buy, visit the website: https://www.inklestudios.com/kaleidoscope/ Music by Laurence Chapman ( https://www.laurencechapman.com/ )






