
The Elder Scrolls lore master, Fallout designer, and Starfield systems lead Kurt Kuhlmann sits down to discuss his work on Bethesda's pantheon of stellar RPGs, as well as his introduction into the games industry. From...


leisure
Hosted by FRVR · leisure · EN-GB
The FRVR Podcast is here, a brand-new audio interview series that gives you a deeper insight into the creation of your favourite video games.
Required Pod Score for this podcast. PitchCentric checks your profile against host openness, topical fit, and audience signals before you generate a pitch.
Contact path
Verified email
Booking probability
29%
Guest openness
Selective
Sign up to generate a grounded pitch for FRVR Podcast.
Signup to Generate a PitchThe FRVR Podcast is here, a brand-new audio interview series that gives you a deeper insight into the creation of your favourite video games.
FRVR Podcast is hosted by FRVR. The show has published 16 episodes to date.
Recent episodes include "Searching through Starfield with Kurt Kuhlmann - FRVR Podcast" (24 September 2026, 121 minutes), "Bouncing around Banjo-Kazooie with Grant Kirkhope - FRVR Podcast" (7 September 2026, 85 minutes), and "Saving Sleeping Dogs with Alastair Cornish - FRVR Podcast" (28 August 2026, 98 minutes).
FRVR Podcast publishes roughly weekly, with episodes averaging 93 minutes across 16 episodes.
Booking probability for FRVR Podcast is 29%, and the host is rated Selective on guests. FRVR Podcast requires a Pod Score of 80 or higher. FRVR Podcast's contact route on record: verified email.
The strongest fits for FRVR Podcast are Software. FRVR Podcast has a leisure audience.
FRVR hosts FRVR Podcast, a leisure podcast with 16 episodes published.
Our AI reads these to draft pitches. Use them as grounding for a pitch that cites a real guest and a specific topic.

The Elder Scrolls lore master, Fallout designer, and Starfield systems lead Kurt Kuhlmann sits down to discuss his work on Bethesda's pantheon of stellar RPGs, as well as his introduction into the games industry. From...

The irony is not lost on me that the first FRVR Podcast episode with a musical composer suffers from poor audio quality, but here it is! This latest episode of the FRVR Podcast features iconic Rare composer Grant...

Sleeping Dogs designer Alastair Cornish sits down to talk about his lengthy career in the game's industry. From working at QA to working on the last ever N-GAGE game to the iconic Sleeping Dogs, Cornish discusses the...

The Last of Us and Uncharted designer Benson Russell talks through his career in a two-hour episode of the FRVR Podcast. From testing TurboGrafix carts to designing Naughty Dog's most iconic set pieces, Russell also...

The FRVR Podcast sits down with Blaze Entertainment CEO Andrew Byatt to discuss the ongoing Evercade platform, its new port of Banjo-Kazooie, and the ongoing hardware crisis.

BioWare veteran, Baldur's Gate programmer, and Dragon Age lead Mark Darrah sits down to discuss their career. From the beginnings of Baldur's Gate to the formation of Dragon Age, Darrah discusses the evolution of the...

<p>BioWare veteran, Baldur's Gate programmer, and Dragon Age lead Mark Darrah sits down to discuss their career. From the beginnings of Baldur's Gate to the formation of Dragon Age, Darrah discusses the evolution of the...

<p>For this episode of the FRVR Podcast, we sit down with Splinter Cell creator and Far Cry designer Clint Hocking to discuss his design philosophy and the issues with large-scale game design. </p><p><br></p><p>For more...

For this episode of the FRVR Podcast, we sit down with Splinter Cell creator and Far Cry designer Clint Hocking to discuss his design philosophy and the issues with large-scale game design. For more FRVR coverage, head...

<p>Dead Space producer and writer Chuck Beaver discusses the tragic past of the horror series, and why EA's most iconic IP is currently sitting on ice. </p>

<p>Recorded back in 2025, FRVR chats with Charles London, the designer behind The Sims and The Sims 2, about Maxis' iconic life simulation series and how its remained timely decades after the original game's release...

<p>Assassin's Creed 3 and Far Cry 4 creative director Alex Hutchinson explains the difficulties of breaking into the market with a new game. </p><p><br /></p><p>In this 90 minute chat, the former Ubisoft director goes...

<p>Dungeons and Dragons veteran and Elder Scrolls designer Bruce Nesmith joins the podcast to discuss how to create thrilling RPGs, from book-based LitRPG stories to the beast that is Skyrim and beyond, Nesmith gives...

<p>Alien Isolation and Halo Wars 2 writer Dion Lay tells all about the creation of their two big franchise games. Alongside finding out how the writer got started in the games industry, this episode dives deep into the...

<p>Alex Hernandez, the main actor of Mafia 3's Lincoln Clay and MindsEye's Jacob Diaz, discusses acting in the games industry and the feelings behind being the face of a high-profile failure. </p><p><br></p><p><br></p>

<p>Recorded in November 2024 for another podcast, this rerun is a lengthy chat with Jeff Steitzer, the Voice of God from Xbox's popular Halo series. </p>

<p>After leaving a previous outlet, I retained the rights to all of my previous podcast interviews. As such, they will be re-uploaded here. </p><p>This interview is with Thaddeus Sasser, part of the American team that...
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