
<p>📖 Get Jarrett's book, Graphic Designers after Graphic Design: https://jarrettfuller.store/products/graphic-designers-after-graphic-design <br><br></p><p>In this episode of Design Notes, host I sit down with Jarrett...


Design Notes is a podcast about creative work and what it teaches us. Hosted by Liam Spradlin, a Senior UX Designer at Google focused on the philosophy of the user interface, the show features conversations with people from unique creative fields, uncovering what inspires and unites us in our practice. Tune in to learn how UX design connects to creative work across disciplines and around the world. Find episodes on your favorite platform at design-notes.show
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Contact path
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Booking probability
41%
Guest openness
Selective
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Signup to Generate a PitchDesign Notes is a podcast about creative work and what it teaches us. Hosted by Liam Spradlin, a Senior UX Designer at Google focused on the philosophy of the user interface, the show features conversations with people from unique creative fields, uncovering what inspires and unites us in our practice.
Recent episodes include "Jarrett Fuller, Author, Graphic Designers After Graphic Design" (27 October 2026, 48 minutes), "There Is No Neutral Design: Megan Kasselberg, Senior UX Writer and Content Designer, Material Design" (15 July 2026, 37 minutes), and "Beyond the Text Field: Louise Macfadyen, Author of Designing AI Interfaces" (17 February 2026, 40 minutes).
Design Notes publishes roughly monthly, with episodes averaging 43 minutes across 66 episodes.
Booking probability for Design Notes is 41%, and the host is rated Selective on guests. Design Notes requires a Pod Score of 80 or higher. Design Notes's contact route on record: verified email.
The strongest fits for Design Notes are IT Services & Software Development and Design Services.
Design Notes is a general podcast with 66 episodes published.
Our AI reads these to draft pitches. Use them as grounding for a pitch that cites a real guest and a specific topic.

<p>📖 Get Jarrett's book, Graphic Designers after Graphic Design: https://jarrettfuller.store/products/graphic-designers-after-graphic-design <br><br></p><p>In this episode of Design Notes, host I sit down with Jarrett...

Episode #14
<p>This episode, I talked with my coworker Megan Kasselberg, whose work as a senior UX writer and content designer touches billions of users through the Material Design system. </p><p><br>In our conversation, Megan and...

<p>This episode, I got to sit down with my friend, podcast cohost on Away from Keyboard, and former coworker Louise Macfadyen as she prepares to launch her new book Designing AI Interfaces with Oreilly this...

<p>In this episode, Liam speaks with Rachel Been, SVP of Design for Expedia Group, about her journey from photography to design leadership and why she believes this is "the era of the generalist." The conversation...

<p>In this episode, Liam speaks with Zürich-based architect and artist Fabian Bircher, whose work spans buildings, custom lighting, and interactive installations. Fabian discusses his unique creative process, where...

<p>In this episode, I reconnect with my former instructor, type designer and design coach Troy Leinster. Troy shares his journey from graphic design to type design, and explains why learning to make letters makes you a...

<p>Rob Giampietro, Head of Creative at Notion and former Design Director at MoMA, returns to the show to unpack the story behind Notion Faces, the popular tool that allows users to create their own illustrated...

<p>In this episode, designer, educator, and author David Reinfurt returns to the show to discuss his latest book, A *Co-* Program for Graphic Design. Born from a series of lectures delivered remotely, online, and...

<p>This special episode digs into the latest evolution of Google's design system: Material 3 Expressive.</p> <p>Liam talks with Material Design's Android Product Manager Aneesha Kommineni, UX Researcher Michael Gilbert...

<p>This season's special series celebrating ten years since the launch of Material Design closes out with Rich Fulcher, former Google UX director and Material design lead. Fulcher remembers the career-defining journey...

<p>This season's special series celebrating ten years since the launch of Material Design continues with Adrian Secord, who describes himself as a "roving engineer." Adrian has over a decade of experience building...

Episode #3
<p>This season's special series celebrating ten years since the launch of Material Design continues with Software Engineering Manager and Musical Theater Writer Will Larche, who talks about his path to become an...

<p>This episode is part of a special series celebrating ten years of Material Design. In the episode, Liam speaks with Bethany Fong, a Design Director at Meta who was a pivotal figure in the creation of Material...

<p>This season begins with a special series celebrating ten years since the launch of Material Design, which will explore the inception, evolution, and future of Google's design approach. The first episode features the...

<p>Liam speaks with Googlers Connie Shi, a software engineer on Material Design, and Matvei Malkov, a software engineer on Jetpack Compose, and the trio unpack what makes coding a creative practice, and which creative...

<p>Liam and Google Fonts Specialist Dave Crossland explore what digital type can teach us about digital production, emotional expression, and where we fit in the world as designers; and how – with a little imagination –...

<p>In this episode, Liam speaks with Judith Donath, the founder of MIT's Sociable Media Lab, inventor of e-cards, and author of The Social Machine: Designs for Living Online. Donath's work offers crucial insights into...

<p>Liam speaks with Aline Borges, a Zürich-based floral designer who's made the leap from fashion coordination for magazines like Vogue and Harper's Bazaar to independent floral design and installations. The...

Episode #4
<p>In this episode, we revisit a conversation from Season 1 with new media artist Harvey Moon, recorded in his San Francisco studio.</p> <p>Liam and Harvey discuss how Moon's work reveals unseen properties of the world...

<p>Liam speaks with streetscape and public space designer Ignacio Ciocchini, who's created much of the public furniture that New Yorkers encounter every single day – from benches that provide personal space, to entire...
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