
Free Live Workshop for Game Dev Leaders: https://www.buildingbettergames.gg/leaders-workshop Are you leading a game team or managing a reality distortion field? In this third installment of our series with Leif, we...


leisure
Hosted by Benjamin Carcich · leisure · EN
Leadership in game dev is hard. I can't make it easy, but I can make it a heck of a lot better.My name is Benjamin Carcich, and this podcast helps leaders in game dev who feel stuck, ignored, and out of options find their path to success. I've spent the last several decades studying and leading in environments ranging from the U.S. Army through to game development. I want to share what I've learned. Better leadership is a huge opportunity in the games industry. Let's make it better together. Better leaders build better games.
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Contact path
Verified email
Booking probability
35%
Guest openness
Selective
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Signup to Generate a PitchLeadership in game dev is hard. I can't make it easy, but I can make it a heck of a lot better. My name is Benjamin Carcich, and this podcast helps leaders in game dev who feel stuck, ignored, and out of options find their path to success.
Building Better Games is hosted by Benjamin Carcich. The show has published 172 episodes to date.
Recent episodes include "E153: Why Game Studios Keep Funding Projects the Team Knows Are Broken" (27 October 2026, 62 minutes), "E152: 3 Ways Game Studios Pay ExDev Teams (and When Each One Fails)" (20 October 2026, 71 minutes), and "E151: Why Players Judge Your Game by Its Worst Part" (13 October 2026, 81 minutes).
Building Better Games publishes roughly weekly, with episodes averaging 53 minutes across 172 episodes.
Booking probability for Building Better Games is 35%, and the host is rated Selective on guests. Building Better Games requires a Pod Score of 80 or higher. Building Better Games's contact route on record: verified email.
The strongest fits for Building Better Games are IT Services & Software Development. Building Better Games has a leisure audience.
Benjamin Carcich hosts Building Better Games, a leisure podcast with 172 episodes published.
Our AI reads these to draft pitches. Use them as grounding for a pitch that cites a real guest and a specific topic.

Free Live Workshop for Game Dev Leaders: https://www.buildingbettergames.gg/leaders-workshop Are you leading a game team or managing a reality distortion field? In this third installment of our series with Leif, we...

Free Live Workshop for Game Dev Leaders: https://www.buildingbettergames.gg/leaders-workshop Are you leveraging external development to lower costs, or are you secretly creating a project-management nightmare? In this...

Learn to apply Agile to Game Dev: https://www.buildingbettergames.gg/agilefundamentals Is your game building on solid foundations or building on mud? Building a game from scratch is brutally difficult, and game...

Level up your leadership: https://forms.gle/nqRTUvgFrtdYuCbr6 Are you optimizing four out of five teams on your project, only to find your final ship date hasn't moved a single day? In game development, when multiple...

Episode #148
Level up your leadership: https://forms.gle/nqRTUvgFrtdYuCbr6 North American AAA isn't just struggling in a downturn. It is actively choosing to die. With record budgets and elite talent, senior leaders continue to...

Level up your leadership: https://forms.gle/nqRTUvgFrtdYuCbr6 Are you frequently seeking more visibility from your dev teams because there is a ton you don't know? As game dev studios scale, senior leaders often fall...

Level up your leadership: https://forms.gle/nqRTUvgFrtdYuCbr6 Have you ever found yourself re-checking a team member's work, taking over their tasks to avoid an awkward conversation, or secretly worrying they're going...

Access the trust audit here: https://www.buildingbettergames.gg/trust-audit Are you accidentally building a studio culture where no one makes a move without your permission? In game development, leaders often demand...

Level up your leadership: https://forms.gle/nqRTUvgFrtdYuCbr6 Why is game narrative so frequently dismissed, despite its responsibility for player connection? In this episode, we sit down with industry veteran Richard...

Access the Cohesion Quadrant here: https://www.buildingbettergames.gg/cohesion-quadrant Why do games crafted by world-class designers, artists, and writers still fail to connect with players? When design, story, and art...

Level up your leadership: https://forms.gle/nqRTUvgFrtdYuCbr6 Have you ever wondered if the secret to game marketing isn't a massive budget, but rather mastering the content flywheel and understanding how algorithms...

Level up your leadership: https://forms.gle/nqRTUvgFrtdYuCbr6 Every great game you have ever played relies on a hidden shape underneath its experience, and most game dev leaders can't name it. When you can't name a...

Episode #140
Level up your leadership: https://forms.gle/nqRTUvgFrtdYuCbr6 Have you ever walked through a building and assumed you knew enough to be a civil engineer? When game dev leaders look at design, narrative, or engineering...

Level up your leadership: https://forms.gle/nqRTUvgFrtdYuCbr6 Is the video game industry being kept afloat by tech giants willingly lighting billions of dollars on fire—and what happens to your studio when the subsidy...

Level up your leadership: https://forms.gle/nqRTUvgFrtdYuCbr6 Does hyper-scaling your game studio actually destroy the soul of your product? When outside capital flooded into WonderWorks Studio following Roblox's IPO...

Episode #137
Which of the 7 AAA mistakes are you struggling with? Find out here: https://www.buildingbettergames.gg/aaa-diagnostic Game budgets are skyrocketing to $200M+ while hit rates are actively going down. The games industry...

Level up your leadership: https://forms.gle/nqRTUvgFrtdYuCbr6 What if the secret to leveraging AI in game development isn't about just writing code faster, but getting your team to be more rigorous before a single line...

Building Better Games
Access the Calibration Test: https://www.buildingbettergames.gg/calibration-test When every team in your studio tells you they're 80% confident in their timeline, why does the final project almost always miss its...

Building Better Games
<p >Level up your leadership: https://forms.gle/nqRTUvgFrtdYuCbr6</p> <p >Can you defy the industry experts by refusing to compromise on your creative vision?</p> <p >When the entire gaming industry declares a genre...

Building Better Games
<p >Level up your leadership: https://forms.gle/nqRTUvgFrtdYuCbr6</p> <p >Is your calendar a graveyard of back-to-back "team rituals" for 4 different orgs while your actual strategic work gathers dust</p> <p >When you...
Recent guests on Building Better Games. Study who booked and why before you pitch.
Franchise Narrative Director, White Wolf
WonderWorks Studio
Screen Engine/ASI
Overwolf
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