
What happens when your breakout hit collides with a publisher’s sudden bankruptcy—and your runway shrinks to three weeks? For Jan Theysen of KING Art Games, the HMH collapse turned a million‑euro royalty forecast into...


"Behind the Scenes" is exploring the creative journeys of entertainment's top minds. Our podcast features authentic conversations with industry leaders, highlighting pivotal career moments and insights. Tune in for inspiring stories that uncover the art and challenges of creative development across the entertainment industry. Hosted on Acast. See acast.com/privacy for more information.
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Contact path
Verified email
Booking probability
23%
Guest openness
Selective
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Signup to Generate a Pitch"Behind the Scenes" is exploring the creative journeys of entertainment's top minds. Our podcast features authentic conversations with industry leaders, highlighting pivotal career moments and insights. Tune in for inspiring stories that uncover the art and challenges of creative development across the entertainment industry.
Recent episodes include "Story 8: Three days from bankruptcy - the story of King Art" (6 March 2026, 26 minutes), "Story 7: How a six-month filler exploded into a four-year hit with Team17 and VLDL" (8 February 2026, 49 minutes), and "Interview 3: Viola Tensil, an unplanned career in constant motion / Nicht geplant, Vios Karriere als Dauerquereinsteigerin" (25 January 2026, 67 minutes).
Behind the Scenes publishes roughly every two weeks, with episodes averaging 46 minutes across 12 episodes.
Booking probability for Behind the Scenes is 23%, and the host is rated Selective on guests. Behind the Scenes requires a Pod Score of 80 or higher. Behind the Scenes's contact route on record: verified email.
The strongest fits for Behind the Scenes are Artists, Writers & Performers. Behind the Scenes has a leisure audience.
Behind the Scenes is a leisure podcast with 12 episodes published.
Our AI reads these to draft pitches. Use them as grounding for a pitch that cites a real guest and a specific topic.

What happens when your breakout hit collides with a publisher’s sudden bankruptcy—and your runway shrinks to three weeks? For Jan Theysen of KING Art Games, the HMH collapse turned a million‑euro royalty forecast into...

What happens when a six‑month filler refuses to stay small—and becomes your studio’s defining bet? For Konrad Kunze of FusionPlay, it began with a gap on the calendar, a “let’s mash RPG and fishing” experiment, and a...

Please note: This interview episode was recorded in German. The entire conversation was recorded in German, preserving the original tone, humor, and depth of a discussion that thrives on nuance, personality, and shared...

What happens when an eight‑figure paper dream collapses—and becomes your chance to take back control? For Dieter Schöller, founder of Headup Games, it meant a near‑total stock wipeout, a buyback of his studio for EUR...

Episode #8
What happens when George Lucas picks up your prototype, mashes the red button, and asks, “Why isn’t the fire button working?” For Lucasfilm Games veteran David Fox, that moment turned Rescue on Fractalus! from a...

Special Episode: Live from the German Developer Award 2025 in Cologne Please note: This special episode is recorded in German. Gordon and Andreas attended the German Developer Award 2025 in Cologne and take you straight...

Episode #6
What happens when a mid‑career crisis, the frustration of “another game about orcs and zombies,” and worries about the world collide? For Jörg Friedrich, it meant walking away from business as usual, starting something...

Please note: This interview is conducted in German. Andreas talks with Lucina Hum, founder of Bisalina Speedruns. What happens when a niche you love refuses to grow—so you decide to grow it yourself? For Lucina Hum...

What happens when your perfect plan collides with millions of passionate players? For Stephen Flowers, Senior Writer on the smash-hit Helldivers 2 , the answer was to throw the plan out the window and embrace the chaos...

What does it take to bet your entire company on a single idea? For Don Daglow, the pioneering designer and founder of Stormfront Studios, the answer was to risk everything on a concept the world had never seen: a...

Please note: This interview is conducted in German. Andreas talks with Simon & Sebastian, the hosts of “Trek am Dienstag”. What happens when a defining part of your youth keeps returning in a form that feels unfamiliar...

What happens after you co-create a global phenomenon? For Minh Le, the visionary behind Counter-Strike , the answer was to walk away from the security of Valve and risk it all on an ambitious successor: Tactical...
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