
Bre Seale On Cthulhu Dark
In which Bre and I discuss: Connecting with a character you initially didn’t want to play. Doing the unexpected action, because it’s the authentic expression. Coincidental connections between player action and GM prepare

Hosted by Jesse Burneko · 🇺🇸 US · EN · 17 episodes
Established thought leaders with verified media credentials.
“The People I Play With” is an interview podcast where I talk one-on-one with people with whom I have recently played a role-playing game. It is not a product review show. In fact I try to keep the specifics of the game to a need-to-know minimum in order to focus on the guest’s insights into their own play process.
Jesse Burneko hosts The People I Play With, a leisure show with 17 episodes published.

In which Bre and I discuss: Connecting with a character you initially didn’t want to play. Doing the unexpected action, because it’s the authentic expression. Coincidental connections between player action and GM prepare

In which Tea and I discuss: Collaborative world building. Tighter scene cutting. Running from a Quickstart. Importing assumptions from similar games. Running NPCs with incomplete backstory. Including the GM in satisfacto

In which James and I discuss: Playing hard out of the gate. Detective games that aren’t mysteries. When detective and killer meet. The mental health of detective characters. Constraining your choices even when the game d

In which Jeff and I discuss: Committing to the premise of a game. Being indecisive in character. Playing the opposite of yourself. In character moral lines. Consequences of past actions coming back. Roads not taken in pl

In which Kyle and I discuss: Using your character to motivate other characters. Maintaining attention during play. Playing a character outside your comfort zone. Creating a character in an open system without archetypes.

In which Greg and I discuss: Bringing fresh ideas to player material Setting up other players for character moments Pace of developing a characters motivation Considering other player characters’ motivations when acting.

In which Sarah and I discuss: Developing a character from game cues. Playing a protagonist that mirrors the antagonist. Self-expression in an open magic system. The morality of child vengeance and recruitment.. Developin

In which Kodi and I discuss: Bringing emotions to the game. Games as safe spaces for bad feelings. Emotionally connecting with your character. RPGs as “therapy” and self-expression. Being emotionally disconnected from ov

Season 2 Is Coming March 10th! Guests Include: Kodi Gonzaga On Ten Candles Sarah ChristianScher On Broken Tales Greg Hellings On Fantasy For Real Kyle Wolfe On Story Engine Jeff Jones On Sorcerer James Ritter On The Hour

In which Christian and I discuss: The joy of adding incidental details. Finding the salient detail of scene vs playing toward one. Formulating alternative consequences for conflicts. The power of restricting conversation

In which Dawn and I discuss: The value of playing in familiar locations. Playing fantasy selves. Navigating NPC social pressure. Forming meaningful connections between PCs and NPCs. Assuming responsibility for your chara

In which Adam and I discuss: Vibing with other players. Fighting contrarian impulses in play. Aggressively casual creative prompts. The value of time flow interruptions. Backdoor GMing a GMless game. Deliberate vs. infor

In which Bre and I discuss: Playing from the hip. Player agency within moments of fictional loss of agency. Seizing a course of action and seeing it through. Finding symbolic resolutions. Seeking justice in supernatural

In which Shaun and I discuss: Coping with failure in investigation scenarios. Trust in play. Playing a physically disabled character. Portraying a corrupt character. The politics of the advancement system. Constructing h

In which James and I discuss: The professional and private life of a replicant blade runner. Pushing beyond your limits for the job. The complexity of interrogation scenes. The politics of blade running. Adjudicating bey

In which Sarah and I discuss: Developing scenarios from a minimal premise. Creating personality profiles for background characters. Managing colorful characters in a chaotic situation. Resolving uncertainty outside the r

A short introduction to the upcoming podcast: The People I Play With. Music “The Best Jazz Club In New Orleans” by Paolo Argento Thanks To My Patreon Supporters: Michael S. Miller Vincent Baker Ralph Lend Your Support Pa
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The People I Play With is hosted by Jesse Burneko. The show is categorised under leisure (games) and has published 17 episodes.
The People I Play With has published 17 episodes.
The People I Play With regularly covers leisure, games. It sits in the leisure category, with a games focus.
The People I Play With is accessible for guests with genuine leisure expertise. A personalised, episode-aware pitch will still outperform a generic one every time.
The People I Play With hasn't explicitly signalled guest openness in recent episodes. That doesn't rule out pitching. your hook just needs to be especially compelling and relevant to their recent content.
Episodes of The People I Play With average 21 minutes. a focused format where a clear narrative arc and tight preparation matter most.
Our data rates The People I Play With's guest bar at 80/100 (Premium tier). Established thought leaders with verified media credentials. Sign in to PitchCentric to see how your own Pod Score compares against this show.
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