
"Wizards & Warriors"
Tonight we are reflecting on Wizards & Warriors, a 1987 action platformer developed by Rare and published by Acclaim. Wizards & Warriors was Rare’s second NES release after the black box game Slalom. Rare went on to deve

Loading…

Hosted by Archbishop Dracul, Father Avram · 🇺🇸 US · EN-US · 24 episodes
Established thought leaders with verified media credentials.
The miNEStry founders, Archbishop Dracul and Father Avram, seek to inspire their 8-bit parishioners through methodical and ceremonial scrutiny of the library of games on the Nintendo Entertainment System.
Archbishop Dracul, Father Avram hosts The miNEStry: An NES Podcast, a leisure show with 24 episodes published.

Tonight we are reflecting on Wizards & Warriors, a 1987 action platformer developed by Rare and published by Acclaim. Wizards & Warriors was Rare’s second NES release after the black box game Slalom. Rare went on to deve

Tonight we are reflecting on Rygar, a 1987 arcade port of the 1986 side-scrolling platformer under the same name developed by Tecmo. Tecmo was also responsible for other NES titles including Ninja Gaiden, Mighty Bombjack

We will return in January to review Rygar, but in the meantime, please enjoy this short story about "Nintendmas". Thank you. Send a text The miNEStry founders, Archbishop Dracul and Father Avram, seek to inspire their 8-

Our Holiday Special, "The Feast of the Forsaken", covers four titles that are not worthy of a proper service. Join us as we chastise these abominations and excommunicate them entirely from existence in these sacred halls

Tonight we are reflecting on Monster Party, a quirky, side-scrolling platformer that was developed by Human Entertainment, published by Bandai and released in North America in June of 1989. Human Entertainment released s

Good evening and welcome to The MiNEStry. I am Archbishop Dracul and alongside me is Father Avram. Our creed is to inspire our parishioners with reflections on the Nintendo Entertainment System. Tonight we are reflecting

Tonight we are reflecting on Milon's Secret Castle, a puzzle-platformer developed and published by Hudson Soft in North America in September of 1988. Hudson Soft was probably best known in North America for their Bomberm

The story of how Archbishop Dracul and Father Avram brought an unlikely game from the pit of hell. Send a text The miNEStry founders, Archbishop Dracul and Father Avram, seek to inspire their 8-bit parishioners through m

Tonight we are reflecting on David Crane’s A Boy and HIs Blob: Trouble on Blobolonia., a 1989 puzzle-platformer developed by Imagineering and published by Absolute Entertainment in North America and published by Nintendo

Tonight we are reflecting on Solar Jetman: Hunt for the Golden Warpship, a 1990 physics-based, multi-directional space adventure co-developed by Zippo Games and Rare and published by Tradewest. Zippo was best known for I

To celebrate Nintendmas, Archbishop Dracul and Father Avram reminisce about Sunsoft's Blaster Master (Nov 1988) and Capcom's Chip n Dale Rescue Rangers (June 1990) for the NES. Send a text The miNEStry founders, Archbish

Tonight we are reflecting on Dragon Spirit: The New Legend, a 1989 arcade port of the 1987 vertical shooter Dragon Spirit by Namco. Namco was responsible for other arcade classics like Pacman, Galaga and Dig Dug to name

Our Holiday Special, "The Feast of the Forsaken", covers six titles that are not worthy of a proper service. Join us as we chastise these abominations and excommunicate them entirely from existence in these sacred halls

Tonight we are reflecting on Karnov, an arcade port developed and published by Data East for the NES in North America in January of 1988. Data East was responsible for porting popular arcade games to the NES like Burgert

Tonight we are reflecting on the ambitious game, Golgo 13: Top Secret Episode, a 1988 story-based, action game that was co-developed by Vik Tokai and Sunseibu Entertainment. The game is based off of a popular manga serie

Tonight we are reflecting on Kid Icarus, a 1986 Japanese release for the Famicom Disk System that was developed and published by Nintendo and was later released for the NES in North America in July of 1987. Nintendo’s R&

Tonight we are reflecting on Kung-Fu, a 1985 arcade port of Irem’s arcade hit Kung Fu Master and a launch title for the NES. Irem was the only third-party company to take part in the release of the NES with Kung Fu and 1

Tonight we are reflecting on Renegade which is a 1986 arcade game developed by Technos Japan and published by Taito. Taito later released a port developed by Technos Japan in-house for the NES in North America in January

Tonight we are reflecting on Legendary Wings which was a 1986 arcade game developed and published by Capcom which was later released for the NES in North America in July of 1988. Capcom was responsible for porting popula

Tonight we are reflecting on Kabuki Quantum Fighter which was developed by Human Entertainment Inc, published by HAL of America and released in North America on December 21st of 1990. Human Entertainment was also known f
Sponsor detection runs nightly. Check back soon.
No public pitch examples yet for this show.
Generate your own personalised pitchBased on semantic analysis of episode topics and host coverage, this show is a strong guest fit for executives in:
Industry fit is computed by PitchCentric using vector embeddings of the show's episode catalog.
Shows with the most semantically similar episode content. Pitch one, pitch all; producers cluster.








The miNEStry: An NES Podcast has a verified contact on file. Create a free PitchCentric account to access it and generate a personalised pitch in seconds. Research at least 3 recent episodes first and lead with a specific angle that serves their leisure audience.
The miNEStry: An NES Podcast is hosted by Archbishop Dracul, Father Avram. The show is categorised under leisure (games) and has published 24 episodes.
The miNEStry: An NES Podcast has published 24 episodes.
The miNEStry: An NES Podcast regularly covers leisure, games, video games. It sits in the leisure category, with a games focus.
The miNEStry: An NES Podcast is accessible for guests with genuine leisure expertise. A personalised, episode-aware pitch will still outperform a generic one every time.
The miNEStry: An NES Podcast hasn't explicitly signalled guest openness in recent episodes. That doesn't rule out pitching. your hook just needs to be especially compelling and relevant to their recent content.
Episodes of The miNEStry: An NES Podcast average 66 minutes, giving guests a long-form format with plenty of time to expand on their expertise.
Our data rates The miNEStry: An NES Podcast's guest bar at 80/100 (Premium tier). Established thought leaders with verified media credentials. Sign in to PitchCentric to see how your own Pod Score compares against this show.
Methodology. Booking Probability™ blends Listen Score, 30-day Virality, open-to-guests detection, and Apple ratings. Data refreshed every 60 minutes. Listen Score and Booking Probability are calculated by PitchCentric. Last enriched 3 days ago.