
In honor of Halloween we look at the RPG supplements we have used over the years to inspire, inflame, and in fear (is that a word?) our players.


Gaming on the Frontier podcast covers the gamut of roleplaying topics from how to handle time travel in your game, playing extreme characters, to topics that every GM ought to know.
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Contact path
Public web form
Booking probability
38%
Guest openness
Selective
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Signup to Generate a PitchGaming on the Frontier podcast covers the gamut of roleplaying topics from how to handle time travel in your game, playing extreme characters, to topics that every GM ought to know.
Recent episodes include "Episode 852 Gaming on the Frontier Podcast - RPG Supplements that still Jazz Us part 1" (26 October 2026, 59 minutes), "Episode 851 Gaming on the Frontier Podcast - Fantasy Campaign AP Adventure 1 Postmortem Part 2" (19 October 2026, 39 minutes), and "Episode 849 Gaming on the Frontier Podcast - Fantasy Campaign AP Adventure 1 session 2 part 2" (5 October 2026, 65 minutes).
Gaming on the Frontier publishes roughly weekly, with episodes averaging 53 minutes across 921 episodes.
Booking probability for Gaming on the Frontier is 38%, and the host is rated Selective on guests. Gaming on the Frontier requires a Pod Score of 80 or higher. Gaming on the Frontier's contact route on record: public web form.
The strongest fits for Gaming on the Frontier are Fitness, Golf & Recreation. Gaming on the Frontier has a leisure audience.
Gaming on the Frontier is a leisure podcast with 921 episodes published.
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In honor of Halloween we look at the RPG supplements we have used over the years to inspire, inflame, and in fear (is that a word?) our players.

Episode #850
We finish up our postmortem and get ready for Adventure 2 - Corruption in the Bronze City of Vailis

Episode #848
Can they defeat the necromancer and uncover the secrets of the shrine?

Episode #847
Just a few more enemies in the swamp and they can beard the Necromancer in its lair

Episode #846
Time for Stark and Silas to beard the necromancer in its lair

Episode #845
We begin our campaign. Stark the dwarf and Silas the human assist Crinth the elf with a mystery that is endangering the entire realm but especially the city of Sky Haven.

Episode #844
We finish up session zero and decide who is going to run the first adventure.

Episode #843
We are finally ready. We introduce our characters and the world and how it relates to the Savage Worlds system which we chose for the base rpg system.

And what about the rogue? Seems simple enough but is it? There is a lot of specialization these days.

What would you call a fighter, barbarian, rogue, cleric, or mage in an employment ad in modern times. See if you agree with us

how does the original d&D and pathfinder classes translate to modern professions? We take our hand at mapping them

Episode #839
We finish up our design of the campaign. We ended up using modified Savage Worlds for the system. Character and actual play sessions coming.

Episode #838
Almost Done with the Design. Just a few more magic aspects to nail down.

Episode #837
We continue to discuss how we want the magic system to work and what options are there for different magic

Episode #836
We finished with the campaign world. Now how does magic work?

Episode #835
More of my struggles to transition from the early campaign to the middle campaign in Fringeworthy

Episode #834
It should be easy to finish a campaign and then start a new one in the same world right? That wasn't my experience and here is why.

We finally finish with the world building, the government and some of the ecology. In the next episode we do the magic system.

Not enough players? Players always caught flat footed? Need a reason to tell them something they should have already noticed? Drones may be your answer

We continue to work through our campaign design document for or new campaign
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