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Hosted by Unknown Host · EN
Established thought leaders with verified media credentials.
Lucas and Luna explore the business of gaming — not the latest releases, but the balance sheets, studio dynamics, and strategic decisions behind them. Each episode picks a company like Electronic Arts, Tencent, or Embracer Group and examines its recent earnings, studio acquisitions, or publishing deals. They talk about why Microsoft bought Activision Blizzard, what the Unity runtime fee means for indie developers, and how Netflix's gaming push fits its streaming strategy. Lucas brings the numbers and market context; Luna tests assumptions and considers the creative tension inside studios. Their conversations avoid hype and focus on real data: revenue per title, subscriber churn for Game Pass, or the profitability of free-to-play models. Listeners get a clear, specific view of how gaming companies actually make money, where the risks are, and what the next moves might be. This show is for people who follow the business press but want a deeper look at an industry where entertainment and technology collide. No hot takes, no previews — just the economics of interactive entertainment, one company at a time. #GamingBusiness #VideoGameIndustry #GameStudios #GamePublishing #InteractiveEntertainment #GameDevelopment #EarningsAnalysis #GamePass #MobileGaming #FreeToPlay #Esports #GameAcquisitions #EmbracerGroup #Tencent #ElectronicArts #Business #FexingoBusiness #BusinessPodcast
Unknown Host hosts Gaming Business with Fexingo: Studios, Publishers, and Interactive Entertainment Companies.
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To pitch Gaming Business with Fexingo: Studios, Publishers, and Interactive Entertainment Companies, research at least 3 recent episodes, identify a gap in topics they haven't covered, and write a one-paragraph hook that ties your expertise to that gap.
Gaming Business with Fexingo: Studios, Publishers, and Interactive Entertainment Companies is hosted by Unknown Host. The show is categorised under General and has published 0 episodes.
Gaming Business with Fexingo: Studios, Publishers, and Interactive Entertainment Companies is accessible for guests with genuine general expertise. A personalised, episode-aware pitch will still outperform a generic one every time.
Gaming Business with Fexingo: Studios, Publishers, and Interactive Entertainment Companies hasn't explicitly signalled guest openness in recent episodes. That doesn't rule out pitching. your hook just needs to be especially compelling and relevant to their recent content.
Our data rates Gaming Business with Fexingo: Studios, Publishers, and Interactive Entertainment Companies's guest bar at 80/100 (Premium tier). Established thought leaders with verified media credentials. Sign in to PitchCentric to see how your own Pod Score compares against this show.
Methodology. Booking Probability™ blends Listen Score, 30-day Virality, open-to-guests detection, and Apple ratings. Data refreshed every 60 minutes. Listen Score and Booking Probability are calculated by PitchCentric. Last enriched yesterday.