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Codex Rex

history · EN-US

37 episodesAudience: 3
Apple PodcastsWebsite

About this Podcast:

Codex Rex: The Video Game History Podcast is a podcast where two friends hang out and tell each other stories about video game history and culture.

Pitch Analysis

Required Pod Score for this podcast. PitchCentric checks your profile against host openness, topical fit, and audience signals before you generate a pitch.

Contact path

Verified email

Booking probability

30%

Guest openness

Selective

Verified email on file
80/100
Required Score

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Questions about Codex Rex

What is Codex Rex about?

Codex Rex: The Video Game History Podcast is a podcast where two friends hang out and tell each other stories about video game history and culture.

What has Codex Rex covered recently?

Recent episodes include "Episode 36 – Neopets" (15 April 2026, 150 minutes), "Episode 36 – Neopets" (15 April 2026, 150 minutes), and "Episode 35 – Chex Quest" (23 July 2025, 83 minutes).

How often does Codex Rex publish?

Codex Rex publishes roughly weekly, with episodes averaging 135 minutes across 37 episodes.

How hard is it to get booked on Codex Rex?

Booking probability for Codex Rex is 30%, and the host is rated Selective on guests. Codex Rex requires a Pod Score of 80 or higher. Codex Rex's contact route on record: verified email.

Who should pitch Codex Rex?

The strongest fits for Codex Rex are Software. Codex Rex has a history audience.

About the host

Codex Rex is a history podcast with 37 episodes published.

Verified host email: ████████@████.comSign in to unlock →

Recent episodes

Our AI reads these to draft pitches. Use them as grounding for a pitch that cites a real guest and a specific topic.

  • Apr 15, 20262h 30m

    This episode we explore the internet phenomenon that was Neopets and discuss the strange directions that the brand has taken over the years. Then, Dachz adopts a Neopet of his own. Slides for this episode are available...

  • Apr 15, 20262h 30m

    This episode we explore the internet phenomenon that was Neopets and discuss the strange directions that the brand has taken over the years. Then, Dachz adopts a Neopet of his own. Slides for this episode are available...

  • Jul 23, 20251h 23m

    Tyler tells the story of Chex Quest, a game created as a breakfast cereal promotion that spawned a cult following. We also briefly discuss the strange link between cereal and pseudoscience movements in the late 1800s in...

  • Jul 16, 20254h 27m

    This is the story of Daikatana, John Romero’s first game after leaving id Software, and what would become one of the largest commercial failures in the history of the gaming industry. This is the final episode of our...

  • Jul 9, 20252h 59m

    We tell the story of Quake, the FPS that revolutionized online play, but had a troubled and turbulent development cycle. This is the fifth part in our continuing series about id Software. Slides for this episode are...

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  • Jul 2, 20252h 47m

    Listen to the tale of DOOM, a demon-filled and gory shooter that fundamentally changed the course of gaming forever. This is the fourth part in our continuing series about id Software. Slides for this episode are...

  • Jun 25, 20252h 12m

    In this episode we discuss Wolfenstein 3D, a fast-paced and bloody game that is sometimes called the “grandfather of 3D shooters.” This is the third part in our continuing series about id Software. Slides...

  • Jun 18, 20252h 18m

    In our continuing series about id Software, we speak about the creation of Commander Keen, a side scrolling game about a boy genius that would form the foundation for id’s future projects. Slides for this episode...

  • Jun 11, 20253h 13m

    In the first episode of a new series, Tyler tells Dachz stories of the people who founded id Software, including tales of industry legends John Romero and John Carmack, and the circumstances that brought them together...

  • Feb 5, 20242h 34m

    Tyler tells Dachz the story of Keita Takahashi, and how he created the cult classic Katamari Damacy. Then, the two discuss Takahashi’s career and his unique style of creating games. Sources for this episode can be...

  • Jan 28, 20241h 34m

    Dachz and Tyler interview Louis Castle about his role in co-founding Westwood Studios and his contributions to the Command & Conquer series of real-time strategy games.

  • Dec 24, 20232h 21m

    Dachz tells the stories of several people who helped to invent modern wargaming. Sources for this episode can be found at: https://docs.google.com/document/d/e/2PACX-1vRrEh9XB1CyFc8HQ0LCXUVtLSm5np8S0tg9h2cHa3Ytd57od6Qzat...

  • May 25, 20232h 33m

    In the second part of this story, Tyler explains how Game Freak created Pokémon, and how the game series became a multi-billion dollar franchise. Sources for this episode can be found at...

  • May 17, 20231h 51m

    In part one if this story, Tyler tells the tale of Game Freak, a Japanese indie gaming company that would create a cultural phenomenon. Sources for this episode can be found at...

  • Aug 15, 20221h 44m

    Tyler tells a story of how cave exploration, D&D, and the early internet, led to the first adventure games. Then, he discusses how the mistreatment of programmers at Atari led to the popular idea of hiding...

  • Jul 23, 20221h 9m

    Dachz tells the story of Tetris and the legal battles that ensued over the game’s publishing rights. Sources can be found here: https://docs.google.com/document/d/1f2TM9rqJmEH7DnlI_Jf9SlP4seklSwMnYBKwIYcv5qk/

  • Jun 24, 20222h 26m

    Tyler tells the story of the Nintendo 64, and how Nintendo tried to reclaim the 90s console market with innovation and brand power.Sources for this episode can be found...

  • Apr 5, 20221h 42m

    Tyler tells a story about the Tamagotchi and the virtual pet craze of the late 1990s. Sources for this episode can be found here: https://docs.google.com/document/d/1k-ORUKS02fnsUQa1JhbdhPhWzLLZ_qW6ChktmzJo43Y/edit?usp=s...

  • Dec 30, 20211h 39m

    Tyler discusses the history of the PlayStation and how Sony become a powerful force in the console market. Sources for the episode: https://docs.google.com/document/d/1TTqnvwTaynMetg4kTqQtxlZaeYvI6MFuWFdLYWckXsQ/

  • Oct 15, 20211h 8m

    Dachz tells a story about the life of physicist William Higinbotham and the creation of the first video game, Tennis for Two.

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